Short: KABOOMANIA Demo - ADF & WHDLoad Author: axel@fancy-factory.com (Axel Friedrich) Uploader: axel fancy-factory com (Axel Friedrich) Type: game/demo Version: 1.2 Replaces: game/demo/kaboomania-demo-1.1.lha; game/demo/kaboomania-demo-1.1whd.lha Architecture: m68k-amigaos >= 1.3 Distribution: Aminet Kurz: KABOOMANIA Demo - ADF & WHDLoad When available: full version will be available on https://fancyfactory.itch.io/kaboomania This demo contains the first 10 levels of the singleplayer campaign. KABOOMANIA is a fast-paced AGA retro maze bomber packed with explosive action, colorful pixel art, and a fresh twist on a timeless gameplay formula. Designed for the Amiga 500 (32 colors) and Amiga 1200 / Amiga 4000 (128 colors). KABOOMANIA brings classic arcade chaos into a new era - complete with an exclusive, brand-new soundtrack by legendary composer Chris Huelsbeck (Turrican, Giana Sisters, Apidya, Katakis). Experience a vibrant 128-color-pixel-world, huge maps, clever enemies, and more than enough explosions to keep you on your toes. Whether you're exploring the massive single-player campaign or battling up to 4 friends on the couch, KABOOMANIA delivers pure retro energy with modern polish. Features -------- - Authentic low resolution pixel art in 128 AGA colors (Amiga 500: 32 colors) - Exclusive new soundtrack by Chris Huelsbeck - Classic chaotic arena gameplay - reimagined - 5 unique themed worlds - 1000 levels (!!) - Large maps with varied environments - Dozens of quirky enemies with distinct behaviors - Crazy collectibles and power-ups - 4-player couch battle mode - Password system for true retro vibes - A Modern Take on a Classic Concept - KABOOMANIA is inspired by the spirit of 16-bit action games, but its not a remake or a clone. Its a brand-new interpretation of the maze-bomber genre - built with fresh ideas, original art, and a unique identity. Whether you're a retro enthusiast, a pixel-art lover, or simply someone who enjoys fast, explosive gameplay, KABOOMANIA offers a nostalgic yet modern experience for all ages. The game is currently in development. This demo offers the first 10 singleplayer levels (no multiplayer in demo - sorry ;) ). Credits ------- - Idea / Design / Programming -- Axel Friedrich (Fancy Factory) - Pixel Art -- Juliet Clarke - Music - composed by -- Chris Huelsbeck - Music - MOD conversion -- Fabian del Priore - Special Thanks to -- Earok - for developing the Scorpion Engine and the great Scorpion Discord community Furthermore you are welcome to participate in the upcoming Kickstarter campaign to make this project happen: https://www.kickstarter.com/projects/fancyfactory/kaboomania/ System Requirements - AGA (Amiga 1200) -------------------------------------- - PAL-compatible display (320x256) - for ADF: stock Amiga 1200 / Amiga 4000 - for WHDLoad: Amiga 1200 / Amiga 4000, Kickstart 3.2, 4MB Fast-Ram - commended: 8 MB fastram and/or 68030 CPU for fluid gameplay within large maps or 4-player-multiplayer with monsters System Requirements - OCS (Amiga 500) ------------------------------------- - PAL-compatible display (320x256) - for ADF: Amiga 500 with 1MB Ram (512kb Chip, 512kb Slow) - for WHDLoad: Amiga 500 Plus, Kickstart 1.3, 2MB Fast-Ram - for 4-Player-Multiplayer: 68020 CPU + 2MB Fast-Ram Questions? => axel@fancy-factory.com All the best, Axel www.fancy-factory.com