Short: Photo spanish holiday adventure game Author: lifeschool (Dan Waddington) Uploader: lifeschool22 gmail com (Dan Waddington) Type: game/role Version: 1.1 Requires: KS3.0+ Architecture: m68k-amigaos >= 3.0 Name: Holiday Status: Freeware Can you survive 11 days on holiday, with 18 different ways to die? Collect items, drink, eat, do activites. Now with day and night cycles, and SFX with radio off. Requirements/Installation Kickstart 3.0 (or better) 1MB Chip (or more) 2MB Fast (or more) * Extract this archive to a destination. The files are already in the Holiday folder. * Run the installer to make sure all of the Libs and essentials are installed and working, before running the game. * The game should then run. If it doesnt, there are some extra Libs which you can try, in Libs/old. Highlights: * 80 rooms, all with digitised graphics in 64 colours. * Various items to collect, and to restore health * 18 ways to die. * Missions to complete each day. * 4 radio stations * Full range of SFX with radio off. * Day to night cycling effect. Dark mode. * Range of foods and drinks to buy and consume. * Collect Souvenirs for bonus score. * Feel ill, drunk, vomit, die. Scenario: You arrive at your Spanish resort and unpack. The weather here is hot and humid; with the air smelling sweet like ripe bananas. Your task during the next 11 days is simply to survive. You'll need to make use of 3 special items. Holding them will give you protection from the sun. Beware!, a few screens contain instant death scenarios. V1.1 ChangeLog: * Changed all direct path names to Relative file paths. * Reduced the EXE file size down from 1.83 MB, to 420 KB. * Memory requirements reduced from 8MB, down to 1MB/2MB+ * Document panels can be closed by clicking on them. * Slow Walk fixed for fast CPUs. Slow redraw skipping added. * ACTivity button messages now mostly disappear after 2 secs. * Laze buttons also come up with some text. * The Peninsula activities give some score. * Doing the Secret Garden activity now 20mins. * Souvenir collectable items is now shown in the side bar. * Start Button on the main title screen has been made bigger. * Days, Hours and Seconds total at game over spread out a bit. * Day-night, and night-day palette fades, night walking mode. * Two new radio stations: Dance 90's FM, and Chainsaw Rock. * Radio shows the current song name by reading the .MOD info * Collectables shown in Room 2 now separate from Radio Box. * Person feels sleepy 5am-7.45am, loses 100 health per move. * Curfew at 7:45am, player dies when they try to move location. * Day and Night info/Curfew info, added to the Check-in Desk. * Radio Stations document in Room 2 shows songs schedules. * Removed 1988 from Mission Text. * Game checks health and curfew status when changing locations. * Sound effects enhanced! Walking Sound effects and Crickets randomly at day and night, as well as a few more sounds like Waves and Birds, to make the Radio Off feature worth using. * A few small Room 2 and Beach navigation bugs fixed. * Duplicate code removed to make the file size smaller. * New Installer Read More: https://lifeschool22.itch.io/holiday-amiga-ocsecs Version: Current Version is V1.1