Short: classic game of mines Author: (http://www.iacosoft.com) (c) 2021, Giovanni Iacobelli Uploader: info iacosoft com Giovanni Iacobelli Type: game/wb Version: 1.1 Architecture: m68k-amigaos Kurz: klassisches Minenspiel GI Mine INTRODUCTION The playing field is a rectangular field made up of many small ones squares. The aim of the game is to uncover all the squares by clicking on them while avoiding mines. The squares containing the mines will explode and end the game. When a square is uncovered it can happen that a number appears ranging from 1 to 8 indicating the number of adjacent squares that contain mines. If, however, none of the adjacent squares contain mines, they will come automatically discovered. USE To launch it, just double click on its icon. The game was written in C ++ and requires no installation. The game, once launched, will open a window. To start playing you will need to press the [START] button. DISTRIBUTION The Game is FREEWARE. So it can be freely distributed for free. It may be freely distributed on the net or in collections of P.D. and Shareware on CD-Rom. Please distribute the program together with all other files included in the package. NO WARRANTY ... The author assumes no responsibility for the damage that the program or its use could cause: EACH ONE USES THIS SOFTWARE AT YOUR OWN RISK !!! Furthermore, the author does not guarantee the perfect functioning of the program. REQUIREMENTS GiocoDel15 runs on Workbench 3.x CONTACTS Anyone who wants to get in touch with the author can do so at the email address mentioned at the head of this documentation. We welcome reports of program anomalies or malfunctions, comments, suggestions, etc. Please specify the Amiga model used and the OS version.