Short: Signetics-based machines emulator Author: amigansoftware@gmail.com (James Jacobs) Uploader: amigansoftware gmail com (James Jacobs) Type: misc/emu Version: 36.52 Requires: OS3.9+BB2/3.2, 68020+, 24Mb RAM, PNG datatype Architecture: m68k-amigaos >= 3.9.2 Kurz: Signetics-basierter Maschinen Emulator URL: http://amigan.1emu.net/, http://amigan.yatho.com AmiArcadia and WinArcadia are multi-emulators/assemblers/disassemblers of these machines: * Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (c. 1982); * Interton VC 4000 console family (Acetronic, Cabel, Fountain, Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace, Waddingtons, etc.) (c. 1978); * Elektor TV Games Computer (1979); * PIPBUG- and BINBUG-based machines (EA 77up2, EA 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (1977-1978); * Signetics Instructor 50 trainer (1978); * Signetics TWIN minicomputer (1976); * Central Data 2650 microcomputer (1977); * PHUNSY microcomputer (c. 1980); * Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984); * Hofacker MIKIT 2650 trainer (1978); * Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria (1979-1981); * Malzak 1 and 2 coin-ops by Kitronix (c. 1981); * AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen TVG-201, etc.) (1976-1977); and * VTech Type-right machine (1985). Features include: ReAction GUI, load/save snapshots, windowed and full- screen modes, CPU tracing, trainer, drag and drop support, graphics scaling, automatic load/save of configuration/game, keyboard/joystick/ gamepad/paddle/mouse/trackball/Vision-dapter support, autofire, turbo mode, gameplay recording/playback, sprite demultiplexing, help windows, source code, debugger, frame skipping, redefinable keys, save screenshots (9 supported formats), REXX port, network play (IPv4 and IPv6), real-time monitor, locale support, game selection sidebar, text-to-speech, artefacting, support for ZIPped games, clipboard support, palette editor, memory editor, tone retuning, high score management, force feedback, sprite editor, 3D, assembler, CALM & IEEE-694 support, Scale2x/3x/4x and HQx filters, animation recording (4 supported formats), sound recording (8 supported formats), horizon dejittering, tape decks (4 supported formats), RetroAchievements support, printer emulation, floppy disk drive emulation, screen editor, papertape emulation, bezel display, industrial/scientific peripherals, magnifier. The supported languages are currently English, Dutch, French, German, Greek, Italian, Polish, Russian and Spanish. Changes since V36.51: Summary: * Debugger: added LIST command. * Miscellaneous improvements and bug fixes. Details: wa: controls subwin: revised and corrected gadget layouts. aa: palette subwin: brightness slider is now more responsive. pipbug,binbug,cd2650,phunsy: debugger: added LIST command. fixed a off-by-one error when checking viewed memory range in .ini files. wa: binbug,phunsy: fixed: enhanced skies were not being drawn. various code-level improvements. removed some redundant strings from catalogs. wa: binbug: fixed: controls subwin was allowing key redefinition but those are not mapped to any keys. binbug: improved graphics emulation (improves chess). wa: fixed: memory editor: it was always showing $00xx region on first invocation. fixed: disassembly/tracing of indirect absolute instructions in signetics notation was incorrect. binbug: improved parallel keyboard emulation (improves poker). wa: now no longer reopens empty output subwindow. debugger: added more stringent range checking for eg. DIS command. fixed: loading a game from recent files list didn't move the game to the top of the list. qwerty-based machines: game info subwin no longer includes inapplicable gadgets.