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game/shoot/AmiQuake.lha

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Short:Amiga port of WinQuake v1.09
Author:novacoder at yahoo.co.uk (NovaCoder)
Uploader:novacoder yahoo co uk (NovaCoder)
Type:game/shoot
Version:1.22
Architecture:m68k-amigaos >= 3.1.0
Distribution:Aminet
Kurz:Amiga Portierung von WinQuake v1.09
Date:2018-12-12
Download:http://aminet.net/game/shoot/AmiQuake.lha - View contents
Readme:http://aminet.net/game/shoot/AmiQuake.readme
Downloads:3811
Overview:

Port of WinQuake which is the "official" source port of Quake to AmigaOS. 


Requirements:

1) An AGA Amiga 
2) A fast 68060 processor
3) 32MB of FASTRAM
4) The original game or demo


Features:

1) 256 color double buffered AGA graphics
2) Mouse wheel support
3) Native Paula 8 bit stereo sound


Configuration Options:

There are a few Tooltypes to play with.

1) DISPLAY_TYPE: PAL or NTSC
2) CLOSE_WB: Close the Workbench (3.1 ROMS recommended)
3) nosound: Disable sound
4) rougue: Use the offical Quake TC
5) hipnotic: Use the offical Quake TC
6) game: Use the specified TC

Mouse interpolation is now enabled by default (console command 'm_filter').
Free mouse look is now enabled by default (console command '+mlook').
The maximum number of particles that can be used is now configurable (console
command 'r_maxparticles'), this can be from as low as 8 particles up to a
maximum of 2048 particles.

You must run AmiQuake from the WB, running from the Shell is not supported.
You must specify a stack of at least 300,000 (some Total Conversions may need
even more).
Any errors *should* be written to a file called 'ERROR.TXT' in the game
directory.


Performance Considerations:

1) If you have a Blizzard you should really be using BlizKick to get most speed
out of your Amiga, Apollo users should be using RemApollo.
2) Install HSMathLibs.
3) Fast File System is actually really slow, use PFS3 instead.


Limitations:

1) No network support
2) No hardware 3D support
3) No RTG support


Links:

http://eab.abime.net/showthread.php?t=64697 (AmiQuake thread on EAB)
http://quake.wikia.com/wiki/WinQuake (WinQuake Wiki page)


Thanks and acknowledgments:

The EAB beta testers, Peter McGavin for the starting point and John Selck for
the assembler routines.


Contents of game/shoot/AmiQuake.lha
PERMISSION  UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP     NAME
---------- ----------- ------- ------- ------ ---------- ------------ ----------
[unknown]               214954  435800  49.3% -lh5- bbaa Dec 13 13:53 AmiQuake/AmiQuake
[unknown]                 1152    2138  53.9% -lh5- dc9a Dec 13 13:54 AmiQuake/AmiQuake.readme
[unknown]                 1865    2808  66.4% -lh5- 7773 Oct  6 03:48 AmiQuake/AmiQuake.readme.info
[unknown]                 5612   14969  37.5% -lh5- c1e5 Dec 21  1999 AmiQuake/GNU.TXT
[unknown]                  725    1853  39.1% -lh5- 73d4 Dec  5 21:09 AmiQuake/ID1/CONFIG.CFG
[unknown]                  687    1109  61.9% -lh5- 3880 Apr 27  2013 AmiQuake/ID1/CONFIG.CFG.info
[unknown]                    1       1 100.0% -lh0- 1400 May  3  2013 AmiQuake/PAL_default.mode
[unknown]                 1386    2960  46.8% -lh5- 08ff Dec 21  1999 AmiQuake/README.TXT
[unknown]                17054   47996  35.5% -lh5- 38a8 Mar 22  1997 AmiQuake/WQREADME.TXT
[unknown]                 5193    7349  70.7% -lh5- d191 Oct 13  2013 AmiQuake.info
[unknown]                10470   15790  66.3% -lh5- 1cdd Nov 14 13:53 AmiQuake/AmiQuake.info
---------- ----------- ------- ------- ------ ---------- ------------ ----------
 Total        11 files  259099  532773  48.6%            Dec 12 21:08

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