Short: Mesa OpenGL library Author: NovaCoder Uploader: novacoder yahoo co uk Type: util/libs Version: 4.1.01 Architecture: m68k-amigaos >= 3.1.0 Distribution: Aminet Overview: This is my minimal OpenGL Mesa 4.1 implementation (miniGL). I developed this library to enable me to port my old 3D engine PolyNova over to Amiga 68k and then also used it to develop my Geometry Wars inspired shooter (G-WARS). This library Only supports 32-bit rendering and it is (currently) a pure software implementation with no hardware acceleration. Because software only rendering is very demanding, the only practical target for this library is a PiStorm. The included static library has been compiled using GCC6. I have included the classic Gears demo as an usage example. If I get the time, I'll try an optermize it further. Requirements: 1) An RTG Amiga (32-bit pixel format required, ARGB recommended). 2) 68060 processor or better (PiStorm recommended). Limitations: 1) No 3D hardware support (old school baby). 2) Only 32-bit colour depth is supported. Version History: 4.1.01 - Initial release. Links: https://github.com/NovaCoderX/Amiga-Mesa (source code) https://aminet.net/package/game/shoot/G-WARS (G-WARS) https://github.com/NovaCoderX/G-WARS (G-WARS source code) https://aminet.net/package/gfx/3d/PolyNova3D (PolyNova) https://github.com/NovaCoderX/PolyNova3D (PolyNova source code)