Short: Amiga port of WinQuake Author: NovaCoder Uploader: novacoder yahoo co uk Type: game/shoot Version: 3.04 Architecture: m68k-amigaos >= 3.1.0 Distribution: Aminet Overview: Amiga 68K port based on WinQuake, Fitzquake and qbism. Requirements: 1) An RTG Amiga. 2) Workbench must be using a 32-bit pixel format screen mode. 3) PiStorm 4. 4) AHI installed and configured. 5) Music packs for digital music playback. 6) The original game or demo. There are a few Tooltypes to play with: hunksize: How much hunk memory to allocate zone: How much zone memory to allocate nosound: Disable sound nocdaudio: Disable music rougue: Use the offical Quake TC hipnotic: Use the offical Quake TC game: Use the specified TC There are a few configuration options to play with: The maximum number of particles used 'r_maxparticles'. MIP scaling is controlled using 'd_mipscale' and 'd_mipcap'. The maximum number of dynamic lights used 'cl_maxdlights'. Control of the dynamic lighting 'r_lightsaturation', 'cl_enemy_dlights' and 'cl_enemy_projectile_dlights'. Control the texture blending with 'sw_texturesmooth'. Performance Considerations: 1) Fast File System is actually not, use PFS3 instead. 2) Use v4.18 of AHI as the later versions are too slow. Limitations: 1) No network multiplayer support. 2) No joystick support. 3) No 3D hardware support (old school baby). Version History: 1.23 - Added back support for RTG. 1.26 - Added support to run from the Shell. 1.30 - Improved WinUAE JIT stability. 1.33 - Slight performance improvements. 1.34 - Fixed memory corruption on startup. 1.35 - Slight performance improvements. 1.36 - Reupload. 1.37 - Added some extra widescreen modes. 2.01 - Converted to use SDL, added lots of new things. 2.03 - Image reconstruction tweaks. 2.04 - Fixed minor memory leak. 2.06 - Updated mouse handling. 2.07 - Increased the quality of the 32-bit image reconstruction. 3.01 - Replaced the entire render pipline. 3.03 - Updated screen mode handling. 3.04 - Updated to use the latest SDL library. Links: https://www.a1k.org/forum/index.php?threads/35566/ (AmiQuake thread on A1K) https://quake.wikia.com/wiki/WinQuake (WinQuake Wiki page) https://www.youtube.com/watch?v=NlkxvDx27sY (AHI setup guide) https://www.kristianduske.com/fitzquake (SDL version of the Fitzquake) https://qbism.com (Super8 Quake engine) https://steamcommunity.com/sharedfiles/filedetails/?id=2234753899 (Music) Thanks and acknowledgments: The EAB beta testers, Peter McGavin for the starting point.