Short: Micropolis (SimCity) for the terminal Author: Antoni Sawicki Uploader: polluks+aminet sdf org (Stefan Haubenthal) Type: game/think Version: 1.0.1 Architecture: ppc-morphos # ttycity ? Micropolis (SimCity) for the terminal A port of Micropolis Activity https://github.com/SimHacker/micropolis/tree/master/micropolis-activity to the terminal using ncurses https://en.wikipedia.org/wiki/Ncurses The original simulation engine is preserved as-is. ## Running All assets (scenarios, cities) are baked into the binary ? no external files needed. ./ttycity # new random city ./ttycity ../cities/bruce.cty # load a city file ./ttycity -theme grass # tan (default) | grass | dark ./ttycity -gfx standard # classic curses look, 8 colors (default) ./ttycity -gfx unicode # emoji / unicode / UTF-8 graphics ./ttycity -gfx ascii # 7-bit monochrome vt100 ./ttycity -gfx aa # aalib rendering (optional build) Without `-gfx` the mode is auto-detected from `TERM`/locale. ## Playing | keys | action | |-----------------|-------- | | arrows / `hjkl` | move the cursor | | Shift + letter | pick a tool (see palette) | | Enter | build at the cursor | | `m` | cycle overview map / overlays | | `u` | cycle graphics mode | | space | pause · `0`?`3` set speed | | Esc / F10 | menu bar | | `g` | new city · `q` quit | Mouse supported: click to build, right-drag to pan, wheel scrolls; menus, palette and minimap are clickable. Resizable, works down to 80×24. ## Legal Fork of Open Source Micropolis, based on SimCity Classic from Maxis, by Will Wright - https://github.com/SimHacker/micropolis/ - License: GPL (version 3 or later) - Copyright (C) 1989 - 2007 Electronic Arts Inc.