Short:        WB worm game, gradual turning, V2.11
Author:       pynjo@jytol.fi (Jouko Pynnonen)
Uploader:     pynjo jytol fi (Jouko Pynnonen)
Type:         game/wb
Replaces:     game/wb/SuperWorm.lha
Architecture: m68k-amigaos

SuperWorm II is basically just a classical worm game, but...
   - No more 90 degree turns, the worm turns gradually
   - Multitasks, system-friendly, opens a window on Workbench screen
   - The worm grows longer as you collect multi-colored squares!
   - Two kinds of special squares
   - Window scaling; works with different pixel aspect ratios
   - Saves highscores and settings
   - A thrilling two player mode
   - Two different superb dance beat tracks!
   - Runs on any Amiga
   - Shouldn't crash
   - The author isn't responsible of any loss of data

New in V2.11
============
   - Fixed the game speed problem. The game speed is now independent
     on the screen mode used (i hope).
   - Other minor bug fixes...

BEFORE YOU START
================
  Before you start playing, adjust the window size with function
keys F1..F4. Make sure the window is square shaped; you can choose
between different window sizes.

  If you're using a slower processor (68000), prepare to press the
'-' key (several times) to speed the game up. Switch to low detail
level (key 'D') to speed the game up on slower Amigas.