Short: Game Boy emulator for AGA,community ver. Author: Juan Antonio Gomez Galvez, Ville Helin, Ventzislav Tzvetkov, z00p Uploader: Zoopster (JCEC_1 yahoo co uk) Type: misc/emu Version: 1.0 Requires: AGA, 68020+ (68030/50 or faster recommended) Architecture: m68k-amigaos >= 3.0.0 Distribution: Aminet AmiGameBoy is a Game Boy emulator for AGA Amigas, in 68020+ assembly. It plays the games of the original mono Game Boy (.gb files) with sound, battery saves and a CD32 pad. It is written for an A1200 with a 68030/50 and faster machines (PiStorm, BigMig, Minimig, 68040/68060 cards). While a game runs it takes over the machine and drives the AGA chips directly. History ------- Juan Antonio Gomez Galvez began AmiGameBoy in 1996-97; his last public version was 0.96. In 2026 he sent his sources for the community to carry on. This community version, released with his consent, keeps his menu and his AGA display and runs the games on the Game Boy engine of Wzonka-Lad by Ville Helin and Ventzislav Tzvetkov (GPL-2), which adds the timer, the memory controllers, battery saves and sound. New in 1.0 ---------- - The Game Boy engine of Wzonka-Lad behind Juan's menu and display: one program, AGA. - Four-channel sound on Paula. - Cartridge types MBC1, MBC2, MBC3 and MBC5 up to 2 MB, battery saves (.sav beside the cartridge). - CD32 pad, with the buttons editable in AmiGameBoy.config. - A cartridge can be given in the Shell (AGA game.gb) or by a project icon. The Insert requester lists cartridges and drawers only. - Palettes that change down the screen are followed line by line. - Full source included, GPL-2. Requirements ------------ - An AGA Amiga with AmigaOS 3.0 or later. - A 68020 or better; a 68030 at 50 MHz or faster for full speed. - Memory: about twice the cartridge's size plus 256 KB. Installation ------------ Unpack the archive anywhere. In the AmiGameBoy drawer start AGA, choose Insert, pick a .gb file, then Power ON. Esc returns to the menu. See ReadMe.txt or AmiGameBoy.guide for the keys, the pad and the saves. No games are included. You need cartridge images of your own, copies you may legally have. Not supported ------------- Game Boy Color-only cartridges (refused with a message), the colour mode of dual-mode cartridges (they run in mono), the link cable, Super Game Boy features. Known issues ------------ - Infinity hangs before its title. - Last Crown Warriors: the story pages show a grey background (cosmetic). - Chantey: a white band in the intro (cosmetic). - Final Fantasy Legend II and Mega Man V run slower on a 68030/50. - Cartridges with a 128 KB save (e.g. Last Crown Warriors) are untested. Credits ------- - Juan Antonio Gomez Galvez: AmiGameBoy, the menu and the display. - Ville Helin and Ventzislav Tzvetkov: Wzonka-Lad, the Game Boy engine. - Multivac: icons and graphics in Juan's original. - z00p: the community version, sound. Licence ------- GNU General Public License version 2 (COPYING in the archive), no warranty. The source is in the Source drawer and at https://github.com/z00p/AmiGameBoy Reporting problems ------------------ Please report a game that misbehaves with its name and your machine at https://github.com/z00p/AmiGameBoy/issues