Short: JOST Launcher for kickstart 1.3 Author: youen.chene@gadz.org (Youen Chéné) Uploader: youen chene gadz org (Youen Chéné) Type: util/misc Version: 2.1 Architecture: m68k-amigaos >= 1.3 Distribution: Aminet Game/Demo launcher for JOST exe to run .slave for WHDLOAD compatible with 1.3 kickstart. This is kind of a clone of TinyLauncher from "Master" Gibs (french will understand this stupid joke). The target setup for this launcher is a CDTV with 8Mo fast memory and BlueCDTV/BlueSCSI SD Card hard disk. It runs on kickstart 1.3 only, and is tested on: - a CDTV-like machine: 1Mo chip + 8Mo fast - a stock A500: 512K chip + 512K slow - an A500 with 1Mo chip and no other memory You can fully control the launcher with your CDTV Remote, mouse mode or joy mode. Version 2 is a rewrite in C of the Blitz Basic version, same look and same config file. Measured on an A500 (512K chip + 512K slow), 250 games: 0.3 2.0 gain list on screen 23.4 s 10.8 s 2.2x faster fire -> jst starts ~10.7 s ~1.9 s 5.6x faster memory left for game 222K 407K +83% (of 420K free) back after a game list broken same list, same selection number of games 255 max no limit (tested with 3000) Only 13K of the launcher stays in memory while a game runs: `jl` is a small resident part, it unloads the menu (`jl-menu`) before starting jst and loads it again when the game quits. Source : https://github.com/youenchene/JOST_Launcher_v2 # How to install Prequisites : - Kickstart 1.3. Legit files can be bought from Amiga Forever - You need `jst` in your `C:` folder. (https://github.com/jotd666/jst) - Your WHDLoad games installed in a folder, unpacked (jst can't read XPK packed files) 1. Unpack the archive: `lha x jl.lha` 2. Copy both executables to `C:`, both are needed: `copy jl C:` and `copy jl-menu C:` 3. Set `scan_dir_1` in `jl-config.cfg` to your games folder and copy it to `S:`: `copy jl-config.cfg S:` 4. Run `jl`, press S (or 0 on the remote) then Enter to scan. The list is saved in `S:jl-inventory.data`, next starts don't need a scan. Launch it through CLI or add `jl` at the end of your startup sequence. Upgrading from 0.x: replace `C:jl` with the new one and add `C:jl-menu`. Your `S:jl-config.cfg` and `S:jl-inventory.data` still work. # How to control CDTV Remote (mouse mode or joy mode) : - Arrow to navigate - A or B button To launch - 0 to scan your whdload games or demo folder. - 1 to switch to folder mode - B button to cancel a scan Any joystick/joypad : - Arrow to navigate - Fire button To launch Keyboard : - Arrow to navigate - Enter (or keypad Enter) To launch - S to scan your whdload games or demo folder, C to cancel the scan - F to switch to folder mode - Escape to quit # jl-config.cfg setup scan_dir_1=Games:Games mandatory, no trailing `/` scan_dir_2..scan_dir_4 optional, more folders to scan inventory_file=S:jl-inventory.data folder_mode_by_default=true start in folder mode jst_command=jst command used to start a slave `jst_command` is looked up in `C:` and started directly. If it can't be loaded from there, it is started through a shell. It must be a normal program: BCPL commands of the 1.3 C: directory (like Echo) can't be used. In folder mode, games are grouped by the parent folder of their own folder (`Games:Games/_Arcade/Pang` is in `_Arcade`). A game whose folder doesn't exist any more shows "Could not start": scan again. # Release Notes ## 2.1 - fix: screen cropped at the bottom on some real CDTV/A500 units (Kickstart 1.3 misreporting NTSC despite genuinely PAL hardware, seen on a real CDTV through an RGB2HDMI) ## 2.0 - refactor: rewrite in C (was Blitz Basic 2), same look - fix: list broken and memory lost after launching a game (0.x started a new copy of itself after each game) - fix: games missing or out of order in the list above 255 games - fix: long slave file names cut at 30 characters - perf: jst is started directly, without a script, a shell or a `RAM:` file, with a 4K stack like the 1.3 shell - perf: the menu is unloaded while a game runs (13K stays resident) - perf: the inventory is saved in name order, next starts skip the sort - feat: selection kept when coming back from a game - feat: up to 4 scan folders (`scan_dir_2` to `scan_dir_4`) - feat: new optional config entry `jst_command` - feat: "Could not start" message when a game can't be launched (e.g. its folder was moved: 0.x started jst anyway) - feat: keypad Enter launches too - feat: C, B or button 2 cancels a scan - refactor: two executables, `jl` (resident, 8K) and `jl-menu` (the menu): copy both to `C:` - chore: releases built and published on GitHub ## 0.3 - feat: folder view mode - refactor: display info - feat: display current JL version - feat: new optional config entry `folder_mode_by_default` - fix: display refresh before and after scan ## 0.2 - feat: Add alphabetical order on games display - fix: hardcoded limit of 100 games - fix: Scan on 1.3 not working on more than the 1st folder - feat: new optional config entry `inventory_file` ## 0.1 - Initial alpha version # Download https://github.com/youenchene/JOST_Launcher_v2/releases/latest