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mus/play/EP_Silmarils.lha

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Short:EaglePlayer "Silmarils" external replayer
Author:Wanted Team
Uploader:wt jho pol pl (Don Adan/Wanted Team)
Type:mus/play
Version:1
Architecture:m68k-amigaos
Date:2001-12-29
Download:http://aminet.net/mus/play/EP_Silmarils.lha - View contents
Readme:http://aminet.net/mus/play/EP_Silmarils.readme
Downloads:645

This is a new external "Silmarils" module replay for EaglePlayer 1.54/2.00+.
It's a replayer for all (?) modules which were used in (Amiga) Silmarils
games from the years 1989-92.

Version 1

Features:

- Analyzer
- Voices
- SampleInfo with SampleSaver (EP 2.00+ only)
- SubSong
- Balance
- ModuleInfo with Position Counter
- Volume
- SongEnd
- fixes for bugs in some songdata files

Notes:

1. This soundformat was used only (?) in Silmarils games from "Targhan" to
   "Ishar I" (ECS). The newer Silmarils games (from 1993-94) use a modified
   (split) tracker format.

2. This player uses the WaitAudioDMA function so you can change the wait
   method in the EP Timing submenu and set the correct values for your
   particular Amiga CPU and/or screen mode. EP's "Automatic Wait" option
   does not work correctly for Amigas with some of the more advanced screen
   modes (DblPAL, Productivity, etc) and some graphics card screen modes.
   Therefore, it is best to use the "Raster Wait" mode and set the raster
   value to at least 16 and save this wait mode as the default. Without
   these changes the player can "miss" some notes in some Silmarils mods
   depending on the active screen mode. The "DBF Loops" method can also be
   used, but the correct value depends on your Amiga CPU speed and it is
   therefore not recommended.

3. Silmarils' soundformat is a 3 voice MIDI clone with a built-in sample
   depacking routine. It was one of the hardest players to make. Aside from
   ripping and adapting the player routine it was also necessary to rip
   and adapt part of Silmarils' interpreter code.

4. Some Silmarils modules may use an external "main file" but only modules
   from the game "Boston Bomb Club" are known to use this feature at the
   present time. In order to play/load these files an underscore
   character "_" must be in the correct place in the songdata file name.

   For example, if the main file is named:

   MOK.BostonBombClub

   then any songdata files must be named in the following style:

   MOK.BostonBombClub_??? (for example, MOK.BostonBombClub_title)

5. If you have (or know of) unsupported Silmarils modules please
   contact Wanted Team.

6. If you have the (unpublished?) Silmarils game called "Xyphoes Fantasy"
   (either the full version or a demo) please contact Wanted Team.

7. This player works only with uninitialized Silmarils mods ripped
   directly from disks. You can easily rip Silmarils mods from all their
   games. All you have to do is decrunch the files with the Silmarils
   decruncher slave for the xfdmaster library.

8. You can get the latest versions of Wanted Team products from:

   http://amiga.emucamp.com/wt/wt.html

Special greetings go to

- Mok
- Gaelan Griffin for support

Merry Christmas and Happy New Year 2002 for all Amiga users!!!


Contents of mus/play/EP_Silmarils.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO     CRC       STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                 3743    6240  60.0% -lh5- 9da7 Dec 20  2001 Silmarils/EaglePlayers/Silmarils
[generic]                 1482    2969  49.9% -lh5- 2218 Dec 20  2001 Silmarils/EP_Silmarils.readme
[generic]                  372     669  55.6% -lh5- 41c6 Dec 20  2001 Silmarils/ReadMeOrNot
[generic]                 1169    2683  43.6% -lh5- b3c5 Dec 20  2001 Silmarils/WT_Customs.txt
[generic]                 1513    4083  37.1% -lh5- fd85 Dec 20  2001 Silmarils/WT_Players.txt
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total         5 files    8279   16644  49.7%            Dec 29  2001

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