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game/edit/TKG-Patch.lha

Mirror:Random
Showing:m68k-amigaosppc-amigaosppc-morphosi386-arosi386-amithlonppc-warpupppc-powerupgeneric
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Short:AB3DII-The Killing Grounds editor patch
Author:Andy.Clitheroe at Team17.com
Uploader:Config Team17 com
Type:game/edit
Requires:The original game.
Architecture:m68k-amigaos
Date:1996-08-20
Download:http://aminet.net/game/edit/TKG-Patch.lha - View contents
Readme:http://aminet.net/game/edit/TKG-Patch.readme
Downloads:714

Thankyou for having the patience to install this bumper selection of
fixes and additional files. Listed below are the problems encountered
by you, the long-suffering public, and how they have been addressed, but 
first, here's how to install the new files:

    Unpack the LHA archive,

	Click on the install icon!
	
	This process will take a while, and some of it is interactive,
	so please be patient!
	
	NOTES:
	
	When prompted for a texturemap filename, enter
	"ab3:includes/newtexturemaps"
	
	This will allow the game to function without modification of the
	game link file.

*=====================================================================*


		Common problems encountered:
		----------------------------


1. LEVED DOESN'T WORK!

	Leved needs floor graphics in ab3:graphics/floors. These files
	are now present. It also needs ab3:includes/betpts, which has
	also been added.

2. THE GAMELINKER WON'T LOAD THE SUPPLIED TEST.LNK FILE!

	Sorry about this one. When loading the file, go to the directory
	and TYPE IN 'test' as the file to load, NOT 'test.lnk'. The
	'.lnk' is appended automatically by the program. THIS ALSO
	APPLIES WHEN SAVING, so save it as 'blah:blahblah/TKG-EDITORS/includes/test'.

3. THERE'RE NO EXAMPLE GRAPHICS TO GET ME STARTED!

	Due to space problems with the game, it was not feasible to
	include the (extremely large) data files for aliens and so
	on with the editors. Supplied is an example alien in
	LIGHTSOURCED format, and a future tutorial will deal with
	creating more aliens in this format.

4. THERE'RE NO GUNS SUPPLIED!

	There is now! The plasma gun is supplied converted and included in the
	game link file, with two other weapons available in the 'vectobj/' drawer
	for loading into the 3D editors and converting yourself.
	
5. DO YOU SERIOUSLY EXPECT ME TO FIGURE OUT HOW TO USE
   ALL THIS?!?
   
   Yes.
   
6. THE INSTALLER DOESN'T MAKE AN ICON FOR THE DRAWER!

   Well, it would if you had installed Workbench properly as it copies your
   default icon from ENV: when you install.
   
Before you can leap headlong into using this professional-quality
suite of editing software (hem hem), there are a few other things you
have to do...

  
1. Run 'LEVED', load level A, calculate the clip file and save the level
   again.
   
2. Run the 'linkup' program and type 'a' for the level.

3. Type 'pm a' and 'pgc a' into the shell prompt, which packs all the level
   data for loading into the game.
   
4. To run the game on the demo level, type 'tkg' whilst in the ab3: directory.
   The game will run, prompt for copy protection, then you can play the level
   as normal.
   
5. Read the tutorial in the magazine to create your own levels!


VERY VERY IMPORTANT NOTICE
==========================

	Although it is stated in the documentation that it is possible to 
	modify the palette used in the game, this is currently not the case.
	All graphics you draw will be converted automatically into this
	palette (with greater or lesser degrees of success depending upon
	what colours they use. A future 'fix' will deal with this problem
	and allow you to modify the palette to suit yourself.
	
	
				AND FINALLY:
				============
				
	You have my most sincere apologies for the hassle you have experienced
in getting these editors to work. The missing files were entirely my
responsibility and I hope the frustration at having to wait for a fix has not
dampened your enthusiasm for designing and playing levels for AB3DII.

Oh, and one last thing:

	The difficulties many of you have experienced after installing the
4-meg version are due to the last-minute implementation of the new menu system
which on certain speeds of accellerator and when run in certain ways
INEXPLICABLY
FAILS TO WORK! If you have any difficulty, run the game from shell, or in
extreme
cases from boot-no-startup. Remember to type

	execute AB3DII-TKG
	
from within the AB3DII-TKG directory.

	** STOP PRESS **
	
	I've just heard of a bizarre possible 'fix' for the above problem:
	
	Copy (not move) the 'shell' icon from sys:system/ to the AB3DII_TKG drawer.
	Select this new icon and select 'information' from the 'icons' menu of
workbench.
	Change the 'from=s:shell-startup' to 'from=BLAH:BLAHBLAH/AB3DII-TKG/AB3DII-TKG'
	then double click the icon and it should (allegedly) work. Hmmm.


	Bye for now!
	
	Andy Clitheroe.
	


Contents of game/edit/TKG-Patch.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                  949    1922  49.4% -lh5- ea5a Aug  8  1996 AB3DIIFILES.info
[generic]                28266   47820  59.1% -lh5- 987e Aug  8  1996 AB3DIIFILES/256texture
[generic]                  484    3070  15.8% -lh5- 6ac4 Aug  8  1996 AB3DIIFILES/docs/HOW2-Change_Lighting.info
[generic]                  482    3070  15.7% -lh5- 61d6 Aug  8  1996 AB3DIIFILES/docs/HOW2Add_Objects_To_Levels.info
[generic]                  482    3070  15.7% -lh5- 61d6 Aug  8  1996 AB3DIIFILES/docs/HOW2AddAliensToLevels.info
[generic]                  482    3070  15.7% -lh5- 61d6 Aug  8  1996 AB3DIIFILES/docs/HOW2AddDoorsAndLifts.info
[generic]                  482    3070  15.7% -lh5- 61d6 Aug  8  1996 AB3DIIFILES/docs/HOW2ChangeGlobalPalette.info
[generic]                  482    3070  15.7% -lh5- 61d6 Aug  8  1996 AB3DIIFILES/docs/HOW2ChangeHeights.info
[generic]                  485    3070  15.8% -lh5- 0e41 Aug  8  1996 AB3DIIFILES/docs/HOW2ChangeLevelNames.info
[generic]                  485    3070  15.8% -lh5- 3c36 Aug  8  1996 AB3DIIFILES/docs/HOW2ConvertFloorGraphics.info
[generic]                  484    3070  15.8% -lh5- 431a Aug  8  1996 AB3DIIFILES/docs/HOW2ConvertWallGraphics.info
[generic]                  671    1231  54.5% -lh5- 928c Aug  8  1996 AB3DIIFILES/docs/HOW2ConvTextureGFX
[generic]                  483    3070  15.7% -lh5- 8e64 Aug  8  1996 AB3DIIFILES/docs/HOW2ConvTextureGFX.info
[generic]                 2398    5117  46.9% -lh5- b26f Aug  8  1996 AB3DIIFILES/docs/HOW2CreateGoodLevels
[generic]                  483    3070  15.7% -lh5- 95b3 Aug  8  1996 AB3DIIFILES/docs/HOW2CreateGoodLevels.info
[generic]                  483    3070  15.7% -lh5- 3466 Aug  8  1996 AB3DIIFILES/docs/HOW2DefineAlienAnimations.info
[generic]                  483    3070  15.7% -lh5- 6ba3 Aug  8  1996 AB3DIIFILES/docs/HOW2DefineAliens.info
[generic]                  485    3070  15.8% -lh5- 6728 Aug  8  1996 AB3DIIFILES/docs/HOW2DefineATeleport.info
[generic]                  485    3070  15.8% -lh5- e3c2 Aug  8  1996 AB3DIIFILES/docs/HOW2DefineBullets.info
[generic]                  483    3070  15.7% -lh5- 39ae Aug  8  1996 AB3DIIFILES/docs/HOW2DefineFloorDamage.info
[generic]                  486    3070  15.8% -lh5- cc49 Aug  8  1996 AB3DIIFILES/docs/HOW2DefineObjects.info
[generic]                  219     360  60.8% -lh5- e0c3 Aug  8  1996 AB3DIIFILES/docs/HOW2DefinePlayerGFX
[generic]                  481    3070  15.7% -lh5- 060b Aug  8  1996 AB3DIIFILES/docs/HOW2DefinePlayerGFX.info
[generic]                  483    3070  15.7% -lh5- df42 Aug  8  1996 AB3DIIFILES/docs/HOW2DefinePlayerGuns.info
[generic]                  486    3070  15.8% -lh5- dee6 Aug  8  1996 AB3DIIFILES/docs/HOW2DrawFloorGraphics.info
[generic]                  486    3070  15.8% -lh5- cc49 Aug  8  1996 AB3DIIFILES/docs/HOW2DrawTextureGraphics.info
[generic]                  486    3070  15.8% -lh5- 8ef7 Aug  8  1996 AB3DIIFILES/docs/HOW2IncFloorGraphics.info
[generic]                  486    3070  15.8% -lh5- 8ef7 Aug  8  1996 AB3DIIFILES/docs/HOW2IncObjectGraphics.info
[generic]                  484    3070  15.8% -lh5- af6b Aug  8  1996 AB3DIIFILES/docs/HOW2IncSoundEffects.info
[generic]                  486    3070  15.8% -lh5- 9ff5 Aug  8  1996 AB3DIIFILES/docs/HOW2IncTextureGraphics.info
[generic]                  486    3070  15.8% -lh5- d691 Aug  8  1996 AB3DIIFILES/docs/HOW2IncVectorObjects.info
[generic]                  486    3070  15.8% -lh5- d691 Aug  8  1996 AB3DIIFILES/docs/HOW2IncWallGraphics.info
[generic]                  485    3070  15.8% -lh5- d015 Aug  8  1996 AB3DIIFILES/docs/HOW2MakeaCleanSlate.info
[generic]                  486    3070  15.8% -lh5- 1026 Aug  8  1996 AB3DIIFILES/docs/HOW2PlaceControlPoints.info
[generic]                  486    3070  15.8% -lh5- 1026 Aug  8  1996 AB3DIIFILES/docs/HOW2SaveALevelToDisk.info
[generic]                 2441    6011  40.6% -lh5- f0cb Aug  8  1996 AB3DIIFILES/docs/HOW2setLevelGfx
[generic]                  483    3070  15.7% -lh5- 8e64 Aug  8  1996 AB3DIIFILES/docs/HOW2setLevelGfx.info
[generic]                  485    3070  15.8% -lh5- 2616 Aug  8  1996 AB3DIIFILES/docs/HOW2StartNewLevel.info
[generic]                  483    3070  15.7% -lh5- 81e5 Aug  8  1996 AB3DIIFILES/docs/HOW2UseAnimSelect.info
[generic]                32285   32588  99.1% -lh5- 6c97 Aug  8  1996 AB3DIIFILES/fibcomp
[generic]                 3033    5766  52.6% -lh5- 7200 Aug  8  1996 AB3DIIFILES/graphics/floors/Floor.1
[generic]                 2681    2944  91.1% -lh5- 128c Aug  8  1996 AB3DIIFILES/graphics/floors/floor.10
[generic]                 2013    2814  71.5% -lh5- 010a Aug  8  1996 AB3DIIFILES/graphics/floors/Floor.11
[generic]                 2087    2526  82.6% -lh5- ad8f Aug  8  1996 AB3DIIFILES/graphics/floors/floor.12
[generic]                 2471    5128  48.2% -lh5- fd89 Aug  8  1996 AB3DIIFILES/graphics/floors/Floor.13
[generic]                 2689    3214  83.7% -lh5- 92a7 Aug  8  1996 AB3DIIFILES/graphics/floors/floor.14
[generic]                 2517    3642  69.1% -lh5- 87fb Aug  8  1996 AB3DIIFILES/graphics/floors/floor.15
[generic]                 2587    3824  67.7% -lh5- 6e68 Aug  8  1996 AB3DIIFILES/graphics/floors/floor.16
[generic]                 2430    2784  87.3% -lh5- 0468 Aug  8  1996 AB3DIIFILES/graphics/floors/Floor.2
[generic]                 1335   10360  12.9% -lh5- fb6f Aug  8  1996 AB3DIIFILES/graphics/floors/Floor.3
[generic]                 1515    2118  71.5% -lh5- cddb Aug  8  1996 AB3DIIFILES/graphics/floors/Floor.4
[generic]                 3100    5614  55.2% -lh5- fe9e Aug  8  1996 AB3DIIFILES/graphics/floors/floor.5
[generic]                 1344    2964  45.3% -lh5- 3cd1 Aug  8  1996 AB3DIIFILES/graphics/floors/Floor.6
[generic]                 2633    3078  85.5% -lh5- 5620 Aug  8  1996 AB3DIIFILES/graphics/floors/Floor.7
[generic]                 2574    3014  85.4% -lh5- 00f6 Aug  8  1996 AB3DIIFILES/graphics/floors/Floor.8
[generic]                 2212    2944  75.1% -lh5- 10ac Aug  8  1996 AB3DIIFILES/graphics/floors/Floor.9
[generic]                  666    1024  65.0% -lh5- bb24 Aug  8  1996 AB3DIIFILES/HQN/GUARD.256pal
[generic]                27417  134405  20.4% -lh5- 58fa Aug  8  1996 ab3diifiles/hqn/guard.hqn
[generic]                 3216    6720  47.9% -lh5- afe9 Aug  8  1996 AB3DIIFILES/HQN/GUARD.ptr
[generic]                26740   78557  34.0% -lh5- 0a23 Aug  8  1996 AB3DIIFILES/HQN/GUARD.wad
[generic]                  813    1412  57.6% -lh5- fb02 Aug  8  1996 AB3DIIFILES/includes/betpts
[generic]                 2764    8192  33.7% -lh5- d272 Aug  8  1996 AB3DIIFILES/includes/BIGBULLET.256pal
[generic]                 1395    8197  17.0% -lh5- c5f5 Aug  8  1996 AB3DIIFILES/includes/BIGBULLET.dat
[generic]                  330     512  64.5% -lh5- 45c9 Aug  8  1996 AB3DIIFILES/includes/bigbullet.ptr
[generic]                 2868    3998  71.7% -lh5- c7ec Aug  8  1996 AB3DIIFILES/includes/bigbullet.wad
[generic]                  279     300  93.0% -lh5- 9fc5 Aug  8  1996 AB3DIIFILES/includes/newlinkup.aminc
[generic]                 9273    9301  99.7% -lh5- 858c Aug  8  1996 AB3DIIFILES/includes/packedtest
[generic]                  970    2048  47.4% -lh5- 0f8c Aug  8  1996 AB3DIIFILES/includes/PICKUPS.256pal
[generic]                 2710   20485  13.2% -lh5- 8847 Aug  8  1996 AB3DIIFILES/includes/PICKUPS.dat
[generic]                  794    1280  62.0% -lh5- adac Aug  8  1996 AB3DIIFILES/includes/pickups.ptr
[generic]                 4403   10888  40.4% -lh5- b4be Aug  8  1996 AB3DIIFILES/includes/pickups.wad
[generic]                  640    2048  31.2% -lh5- 41d7 Aug  8  1996 AB3DIIFILES/includes/splutch.256pal
[generic]                 1144    4101  27.9% -lh5- c3ec Aug  8  1996 AB3DIIFILES/includes/splutch.dat
[generic]                  507    1024  49.5% -lh5- 69ae Aug  8  1996 AB3DIIFILES/includes/splutch.ptr
[generic]                 1364    1802  75.7% -lh5- f245 Aug  8  1996 AB3DIIFILES/includes/splutch.wad
[generic]                 1403   86268   1.6% -lh5- b7e0 Aug 11  1996 AB3DIIFILES/includes/TEST.LNK
[generic]                 6071    6071 100.0% -lh0- df58 Aug  8  1996 AB3DIIFILES/includes/TEXT_FILE
[generic]                 8451   16180  52.2% -lh5- ec34 Aug  8  1996 AB3DIIFILES/patch-installer
[generic]                  873    1194  73.1% -lh5- 0718 Aug  8  1996 AB3DIIFILES/patch-installer.info
[generic]                 2195    4324  50.8% -lh5- f0cc Aug  8  1996 AB3DIIFILES/README.txt
[generic]                  490    3080  15.9% -lh5- b57c Aug  8  1996 AB3DIIFILES/README.txt.info
[generic]                 5362    7200  74.5% -lh5- 5500 Aug  8  1996 AB3DIIFILES/sounds/Fire!
[generic]                  503    1400  35.9% -lh5- bd28 Aug  8  1996 AB3DIIFILES/sounds/footclop
[generic]                 2601    5000  52.0% -lh5- 1935 Aug  8  1996 AB3DIIFILES/sounds/pant
[generic]                10980   15800  69.5% -lh5- 57a5 Aug  8  1996 AB3DIIFILES/sounds/Teleport
[generic]                  249     536  46.5% -lh5- 4336 Aug  8  1996 AB3DIIFILES/vectobj/backpack.prj/backpack.obj
[generic]                  223     416  53.6% -lh5- e8f9 Aug  8  1996 AB3DIIFILES/vectobj/backpack.prj/controlbit.obj
[generic]                  137     364  37.6% -lh5- a73a Aug  8  1996 AB3DIIFILES/vectobj/backpack.prj/project
[generic]                  159     312  51.0% -lh5- 1a99 Aug  8  1996 AB3DIIFILES/vectobj/backpack.prj/shoulderbit.obj
[generic]                  249     536  46.5% -lh5- 4336 Aug  8  1996 AB3DIIFILES/vectobj/gravpower.prj/backpack.obj
[generic]                  223     416  53.6% -lh5- e8f9 Aug  8  1996 AB3DIIFILES/vectobj/gravpower.prj/controlbit.obj
[generic]                  133     230  57.8% -lh5- c06c Aug  8  1996 AB3DIIFILES/vectobj/gravpower.prj/gravpower.obj
[generic]                  123     218  56.4% -lh5- cdff Aug  8  1996 AB3DIIFILES/vectobj/gravpower.prj/powerinterface.obj
[generic]                  287    1392  20.6% -lh5- 20f1 Aug  8  1996 AB3DIIFILES/vectobj/gravpower.prj/project
[generic]                  159     312  51.0% -lh5- 1a99 Aug  8  1996 AB3DIIFILES/vectobj/gravpower.prj/shoulderbit.obj
[generic]                 2870    5676  50.6% -lh5- 6358 Aug  8  1996 AB3DIIFILES/vectobj/plasmagun
[generic]                  225     476  47.3% -lh5- 06f8 Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/back.obj
[generic]                  155     260  59.6% -lh5- 90b3 Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/barrel1.obj
[generic]                  120     218  55.0% -lh5- 9443 Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/barrel2l.obj
[generic]                  119     218  54.6% -lh5- c9ac Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/barrel2r.obj
[generic]                   96     158  60.8% -lh5- 1aaf Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/barrel3l.obj
[generic]                   98     158  62.0% -lh5- 5384 Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/barrel3r.obj
[generic]                   91     138  65.9% -lh5- 0996 Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/barrel4l.obj
[generic]                   88     138  63.8% -lh5- 8b0e Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/barrel4r.obj
[generic]                  221     476  46.4% -lh5- 283e Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/handle1.obj
[generic]                  246     472  52.1% -lh5- cbfe Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/handle2.obj
[generic]                  110     188  58.5% -lh5- 142f Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/handle3.obj
[generic]                  224     448  50.0% -lh5- 2d3f Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/plasmabarrel
[generic]                  135     248  54.4% -lh5- a65a Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/plasmaclip
[generic]                  427    1590  26.9% -lh5- 2a58 Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/project
[generic]                  123     218  56.4% -lh5- 9c1d Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/sight.obj
[generic]                  131     234  56.0% -lh5- d953 Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/stock1l.obj
[generic]                  129     234  55.1% -lh5- 40f2 Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/stock1r.obj
[generic]                  121     182  66.5% -lh5- ccbb Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/stock2.obj
[generic]                  113     200  56.5% -lh5- 0930 Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/stock3l.obj
[generic]                  120     200  60.0% -lh5- fe9f Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/stock3r.obj
[generic]                  103     158  65.2% -lh5- aa15 Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/stock4l.obj
[generic]                  104     158  65.8% -lh5- 95b9 Aug  8  1996 AB3DIIFILES/vectobj/plasmagun.prj/stock4r.obj
[generic]                  397     886  44.8% -lh5- 63cd Aug  8  1996 AB3DIIFILES/vectobj/rocketlauncher.prj/barrel1.obj
[generic]                  406     886  45.8% -lh5- 6aeb Aug  8  1996 AB3DIIFILES/vectobj/rocketlauncher.prj/barrel2.obj
[generic]                  246     540  45.6% -lh5- b9c3 Aug  8  1996 AB3DIIFILES/vectobj/rocketlauncher.prj/barrel3.obj
[generic]                  233     436  53.4% -lh5- 082c Aug  8  1996 AB3DIIFILES/vectobj/rocketlauncher.prj/barrel4.obj
[generic]                  104     176  59.1% -lh5- 5039 Aug  8  1996 AB3DIIFILES/vectobj/rocketlauncher.prj/barrel5lb.obj
[generic]                  102     176  58.0% -lh5- 95ee Aug  8  1996 AB3DIIFILES/vectobj/rocketlauncher.prj/barrel5lt.obj
[generic]                  131     248  52.8% -lh5- 14f9 Aug  8  1996 AB3DIIFILES/vectobj/rocketlauncher.prj/barrel5r.obj
[generic]                  164     312  52.6% -lh5- 53f2 Aug  8  1996 AB3DIIFILES/vectobj/rocketlauncher.prj/handle.obj
[generic]                  400    3074  13.0% -lh5- dbd9 Aug  8  1996 AB3DIIFILES/vectobj/rocketlauncher.prj/project
[generic]                  283     590  48.0% -lh5- a776 Aug  8  1996 AB3DIIFILES/vectobj/rocketlauncher.prj/rest.obj
[generic]                  236     572  41.3% -lh5- 71d5 Aug  8  1996 AB3DIIFILES/vectobj/rocketlauncher.prj/sight1.obj
[generic]                  149     320  46.6% -lh5- 3ca8 Aug  8  1996 AB3DIIFILES/vectobj/rocketlauncher.prj/sight2.obj
[generic]                  242     572  42.3% -lh5- 9ee2 Aug  8  1996 AB3DIIFILES/vectobj/rocketlauncher.prj/sight3.obj
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total       131 files  258853  727870  35.6%            Aug 20  1996

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