*************************************
* *
* WARNING *
* *
* THE INDIE RETRO NEWS WEBSITE AND *
* SABERMAN (MONETIZED) VIDEOS DO *
* NOT HAVE PERMISSION TO PUBLISH/ *
* COMMENT/RATE THIS GAME. *
* *
* IF YOU WATCH THIS GAME ON THE *
* ABOVE SITES, YOU RUN THE RISK OF *
* FINDING BIASED/DISTORTED INFOR- *
* MATION, AS WELL AS POORLY MADE *
* VIDEOS (GRAPHICS GLITCHES, SLOW- *
* NESS, WITHOUT MUSIC, ETC.) *
* *
* BE CAREFUL! *
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T E M P T A T I O N S D E M O v 1 . 0 F I N A L
CREDITS:
--------
Original version (MSX): Luis López Navarro
Android version: pipagerardo (coder) and Nene
Franz (graphics artist)
Amiga Version (AGA): S0Y
Music and SFX: S0Y (music selection of audio
tracks) and Fireb0y (music level 3)
Loading screen: S0Y
Icons for WB: S0Y
Betatesters: Ferry_A1, Fireb0y, Jjsaenz1969, Justo,
AmigaFactory, Ruben, 70lk13n, Zener,
ee4gge Zoltar3.1
Tools: Zener (RedPill)
Requirements:
-------------
- Amiga AGA / CD32 with 1 MB of FastMem
This game has versions that support the cursors/joystick and the Amiga CD32
Pad (CD32).
Keyboard (cursors/joystick):
- ESC to exit to WB
- CTRL + HELP to abort the game
- HELP to lose a life (in the case of being locked up)
- Z or joystick button for shooting
CD32 GamePad (CD32 version):
- Blue button to jump
- Red button to fire
- Back button to lose a life (in the case of being locked in)
- Yellow button + forward + back to abort the game
******************
* WinUAE config: *
* -------------- ***********************************************************
* *
* For the game to work correctly, it is necessary to activate the *
* "Subpixel display emulation" option in the "Chipset" menu, in addition *
* to selecting the "50Hz PAL" option in the "Display" menu. *
* *
* The rest of the configuration for the CD32 version is available on the *
* blog through images. *
* *
* ****************************************************************** *
* ** ANY OTHER SETTINGS MAY CAUSE THE GAME TO NOT WORK PROPERLY!! ** *
* ****************************************************************** *
* *
****************************************************************************
Temptations is a video game developed by Luis López Navarro and published by
Topo Soft in 1988 exclusively for MSX.
Unfortunately, it was never ported to the Commodore Amiga, the legendary
computer that reigned in the 16-bit market. After so many years, the time has
come for Commodore Amiga users to enjoy what, by many, is considered one of
the best video games made on MSX in the history of Spanish software.
The instructions for the original game read as follows:
"The first MSX program that takes full advantage of the graphical capabilities
of this sensational machine. TEMPTATIONS, the most original sin since Adam and
Eve. YOU WILL NOT BE ABLE TO RESIST THE TEMPTATION TO PLAY IT."
I made the game with RedPill, based on the graphic set of nenefranz's Android
version (improving and adding some new ones), and adding new animations. Some
sounds are also taken from that version. The music is completely original on
CD-Audio tracks (CD32). It also has an extra level, exclusive for the Amiga
version.
I have made it based on the "feel" of the MSX version, which is the one I know
best, implementing the movements and timing of the enemies as accurately as
possible, so that the sensation/game experience is as close as possible to
that version.
This version is exclusively in Spanish, and the DEMO download will only be
available in WHDLoad for levels 1 and 5 for 60 seconds each.
The full digital version will cost 5 euros (sorry, I'm TIRED of people who
take advantage of them to make money on YouTube at the expense of free games:
my effort, time, money and desire to finish this project must also be be
valued), and will be composed of:
- ISO with .cue + .bin format for Amiga CD32. Completely configured and ready
to burn to a CD and start the game on the console. It will be digitally
registered with your name or alias.
- Rest of full versions (WHDLoad and ADF). All configured to work directly
from the same CD. They will be digitally registered with your name or alias.
- The CD32 emulator is included so that any Amiga AGA with FastMem can run it
(CD/DVD drive required), and thus be able to enjoy the game with all its
audio tracks.
- Icons in AmigaOS 4.x format (it is necessary to install PeterK's
icon.library on the system for correct viewing)
The physical edition (ONLY FOR SPAIN) will cost 15 euros (it will be a very
small print run of about 10 copies), which will be sent by regular mail, and
will be composed of:
- Case with cover and back in professional quality (coated paper)
- Instruction booklet in professional quality (coated paper)
- Self-adhesive label for 3.5" floppy disk (photo quality)
- Self-adhesive label on CD (photo quality)
- Full color A4 game poster in professional quality (coated paper)
- ONLY FOR ABU SIMBEL OWNERS: full color poster of the game Abu Simbel
Profanation The Full Adventure in A4 in professional quality (coated paper)
All of this can be seen in more detail in my blog below.
New advances with new optimizations:
- 64 colors with AGA features (24 bit color depth, AGA fetch mode, etc.)
- 020/14MHz
- CD32 audio-tracks (CD32 full version only)
- up to 6 levels of parallax scrolling
- optimizations in speed and performance under 020/14 MHz (Zener
implementations)
About the tech:
---------------
All audio samples have been treated with the Amiga software SoundBox and
AudioMaster IV.
All graphics have been treated with the Amiga software Personal Paint and
Deluxe Paint V.
All game construction has been done with Amiga RedPill software by S0Y.
The DEMO game is TOTALLY FREE, but it has (both this demo and the full game)
a CC (Creative Commons) license NonCommercial: You may not use the material
for commercial purposes (A commercial use is one primarily intended for
commercial advantage or monetary compensation).
You can download it both on:
- Aminet
- My blog (https://s0yamigamsx.wordpress.com/)
To report bugs, comments, etc., you can contact me at (with subject
"Temptations"):
soyajhchotmail.com
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