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game/shoot/ZZQuakeHighRes.lha |
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ZZQuake HighRes Pack 1.0
========================
ZZQuake HighRes is the high-resolution companion pack for ZZQuake 1.0 on
classic Amiga systems equipped with an MNT ZZ9000.
IMPORTANT: this is an add-on / companion to the normal ZZQuake 1.0 release.
It uses exactly the same Quake data directory, mission-pack directories,
mods and music layout as ZZQuake 1.0.
The original ZZQuake 1.0 / 320x240 release remains separate and unchanged.
INCLUDED BUILDS
---------------
ZZQuake640 640x480
ZZQuake800 800x600
ZZQuake1024 1024x768
Measured timedemo demo1 performance on the development A4000/68060 + ZZ9000:
640x480 41.9 fps
800x600 29.6 fps
1024x768 20.0 fps
RELATION TO ZZQUAKE 1.0
-----------------------
The HighRes launchers use the same directory structure as normal ZZQuake:
id1/pak0.pak
id1/pak1.pak
id1/music/track02.mp3
id1/music/track03.mp3
...
and the same optional directories:
hipnotic/
rogue/
other mod directories selected with GAME=name
Therefore, if you already have a working ZZQuake 1.0 installation, the
recommended installation is simply to place the HighRes launchers, icons
and matching Core1 blobs in the SAME ZZQuake directory.
For example:
ZZQuake/
ZZQuake
zzquake.bin
ZZQuake640
ZZQuake640.info
zzq640.bin
ZZQuake800
ZZQuake800.info
zzq800.bin
ZZQuake1024
ZZQuake1024.info
zzq1024.bin
id1/
pak0.pak
pak1.pak
music/
track02.mp3
track03.mp3
...
hipnotic/
rogue/
In this configuration, normal ZZQuake and all three HighRes versions share
the same Quake PAK files, music, mission packs, mods and saved data. There is
no need to duplicate your Quake data.
If you prefer to keep ZZQuake HighRes in a separate directory, copy your
existing id1/ directory there as well, including id1/music/ if you use MP3 or
MHI music. Copy hipnotic/, rogue/ or any mod directories you want to use too.
Quake game data and music are NOT included in this archive.
IMPORTANT - FIRMWARE REQUIREMENT
--------------------------------
ZZQuake HighRes Pack 1.0 requires firmware XX19b or later.
Firmware and project releases are available from:
https://github.com/Xanxi-Amiga/XACP-ZZ9000/releases
STARTING THE HIGHRES VERSIONS
-----------------------------
Launch the desired version from Workbench or Shell:
ZZQuake640
ZZQuake800
ZZQuake1024
Each launcher must remain together with its matching Core1 blob:
ZZQuake640 zzq640.bin
ZZQuake800 zzq800.bin
ZZQuake1024 zzq1024.bin
OFFICIAL MISSION PACKS AND MODS
--------------------------------
The same options as ZZQuake 1.0 are supported:
HIPNOTIC
ROGUE
GAME=name
The corresponding directories are the same ones used by normal ZZQuake.
MUSIC
-----
ZZQuake HighRes retains the same three music backends as ZZQuake 1.0:
MUSIC=MP3
Uses the native ZZ9000 ARM MP3 decoding pipeline.
MUSIC=MHI
Uses an external MHI-compatible decoder.
MUSIC=CD
Plays audio tracks from a physical Quake CD.
MP3 replacement tracks are NOT stored in a separate top-level MUSIC drawer.
They belong inside the normal Quake data tree:
id1/music/
using names such as:
id1/music/track02.mp3
id1/music/track03.mp3
id1/music/track04.mp3
...
For both MUSIC=MP3 and MUSIC=MHI, 128 kbit/s CBR MP3 files are recommended
for best playback stability.
SOURCE AND LICENSING
--------------------
The ARM Core1 engines in zzq640.bin, zzq800.bin and zzq1024.bin are derived
from GPL-licensed Quake / quakegeneric source.
Complete corresponding source and build material is available in the public
repository under:
applications/games/ZZQuakeHighRes/
and in the GPL source archive attached to the GitHub release.
The Amiga 68k launchers are separate proprietary freeware components.
No Quake PAK files, music or commercial game assets are distributed with
ZZQuake HighRes.
PROJECT AND RELEASE
-------------------
Normal ZZQuake 1.0 release:
https://github.com/Xanxi-Amiga/XACP-ZZ9000/releases/tag/ZZQuake-1.0
ZZQuake HighRes Pack 1.0 release:
https://github.com/Xanxi-Amiga/XACP-ZZ9000/releases/tag/ZZQuake-HighRes-1.0
Project and source:
https://github.com/Xanxi-Amiga/XACP-ZZ9000/tree/main/applications/games/ZZQuakeHighRes
Video:
https://youtu.be/cA2HyqZZk8k
ZZQuake / XACP port and HighRes variants: Xanxi, 2026.
|
Contents of game/shoot/ZZQuakeHighRes.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 14882 14882 100.0% -lh0- 1ac6 Oct 3 01:20 ZZQuakeHighRes/COPYING
[generic] 259 259 100.0% -lh0- 9216 Oct 3 01:20 ZZQuakeHighRes/id1/README.txt
[generic] 801 801 100.0% -lh0- f9be Oct 3 01:20 ZZQuakeHighRes/KNOWN_ISSUES.txt
[generic] 3122 3122 100.0% -lh0- 884b Oct 3 01:20 ZZQuakeHighRes/README.txt
[generic] 1103 1103 100.0% -lh0- f169 Oct 3 01:20 ZZQuakeHighRes/SHA256SUMS
[generic] 451 451 100.0% -lh0- de3f Oct 3 01:20 ZZQuakeHighRes/SOURCE.txt
[generic] 395676 395676 100.0% -lh0- 8a1c Oct 3 01:20 ZZQuakeHighRes/zzq1024.bin
[generic] 395228 395228 100.0% -lh0- 66ca Oct 3 01:20 ZZQuakeHighRes/zzq640.bin
[generic] 395564 395564 100.0% -lh0- 26d5 Oct 3 01:20 ZZQuakeHighRes/zzq800.bin
[generic] 108000 108000 100.0% -lh0- 13d3 Oct 3 01:20 ZZQuakeHighRes/ZZQuake1024
[generic] 3867 3867 100.0% -lh0- 39d1 Oct 3 01:20 ZZQuakeHighRes/ZZQuake1024.info
[generic] 99428 99428 100.0% -lh0- 4166 Oct 3 01:20 ZZQuakeHighRes/ZZQuake640
[generic] 3867 3867 100.0% -lh0- 39d1 Oct 3 01:20 ZZQuakeHighRes/ZZQuake640.info
[generic] 107828 107828 100.0% -lh0- 9239 Oct 3 01:20 ZZQuakeHighRes/ZZQuake800
[generic] 3867 3867 100.0% -lh0- 39d1 Oct 3 01:20 ZZQuakeHighRes/ZZQuake800.info
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 15 files 1533943 1533943 100.0% Oct 3 21:22
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