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gfx/edit/fontmachine2.lha

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Showing: m68k-amigaos iconppc-amigaos iconppc-morphos iconi386-aros iconi386-amithlon iconppc-warpup iconppc-powerup icongeneric icon
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Short:The best ColorFont Creator (demo)
Author: classx at pisoft.it (ClassX Development)
Uploader:classx pisoft it (Michele Puccini)
Type:gfx/edit
Version:2.x
Architecture:m68k-amigaos
Date:1996-10-30
Download:gfx/edit/fontmachine2.lha - View contents
Readme:gfx/edit/fontmachine2.readme
Downloads:499

***************************************************************************

   FontMachine demo, not for commercial use.

   All rights reserved by:
   ClassX Development Italy
   Via Francesca 463, I-56030 Montecalvoli (PI)
   Tel: +39 587 749206
   Fax: +39 587 749206
   E-Mail: classx@pisoft.it

   Feel free to contact us for any further information.

***************************************************************************

FontMachine Features:

FontMachine is a program in order to create characters for Desk Top Video or
other applications which need special characters.
It is based on an easy to use and intuitive interface. The generation of fonts
upto 256 colours in the AMIGA ColourFont format is done by using the numerous
graphical operators, which can be applied directly to the font in the desired
size.
The base font can be AmigaFont, Agfa CompuGraphic Font or ColourFont, without
limits regarding the size (they will be rescaled automatically).  There are
many graphicals operators available and can be applied all at the same time
without any limits.
It is possible to add borders of any type, reliefs, shadow and you can even
add anti-aliasing, which enhances the quality of the fonts. In addition to
this you can use up to two images (datatypes are supported), for creating the
border and the front of the font.

FontMachine can create textures like sky, ocean, flames, stormes, gold, satin
designed to be personalized and totally automatically. The colours of the
textures are recalculated automatically (Floyd-Steinberg and Random are also
available) in order to adapt their palettes to font. The user keeps control
of all actions by looking at the preview window.

Once you have defined a style, you can save it and add it to any other font.
FontMachine will recalcutate and generate the new font automatically.

***************************************************************************

Limitations of the demo version:

. there is no installer script;
. you cannot save font larger than 25 pixels;
. there are no additional textures;
. there are no additional fonts;
. there is no manual nor packaging;

***************************************************************************

What's new with FontMachine2:

.New: the Emboss operator; just try it.
.New: the palette Optimiser; fast and useful.
.New: full ARexx interface.
.New: user interface is better and more suited for interlaced screens.
.New: automatic attributes remap on palette changes.
.New: Random Mapping mode.
.New: palette customisation; build your own colour spreads.
.New: ready-to-use pattern presets.
.New: automatic ColorFonts remap.
.New: ColorFonts' palette optimisation.
.New: ability to save a subset of the font.
.New: close gadgets on font and texture windows.
.New: lots of enhancements in the GUI code.
.Fix: automatic font redraw now works with AmigaOS2.xx.
.Speed: font redraw is about 5 times faster than v1.xx.
.Antialiasing: faster and more, more accurate.

And lots more...

***************************************************************************

Using the demo:

* First: start the "Assign_Demo" script (painless, no writes on your HD and
no permanent changes at all).

* Testing FontMachine from its user interface:
FontMachine is really simple and powerful.
We suggest you to load one of the ready-made projects, clicking the
"Load" button in the "Project" box.
Feel free to play with the various settings, resize the textures,
change the palette, load new textures, change the font and so on.
If the default screen mode (Pal:HiresLace) is annoying, you can
change it clicking the "Prefs" button in the "Project" box.
Enjoy FontMachine.

* A better way: use ARexx !
Just start the "ShowProjects.rexx" script in the Rexx drawer.
This script automatically loads and shows the demo projects from the
appropriate drawer.
When you've finished you can start the interactive tutorial ARexx scripts
called "TUT_FontGroviera.rexx" and "TUT_FontOro.rexx".

* Last: start the "UnAssign_Demo" script and you can remove the demo disk.

***************************************************************************


Contents of gfx/edit/fontmachine2.lha
PERMISSION  UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP     NAME
---------- ----------- ------- ------- ------ ---------- ------------ ----------
[generic]                  207     852  24.3% -lh5- 43df Oct 30  1996 FM2_Demo/Assign_Demo.info
[generic]                  597    1233  48.4% -lh5- 8209 Oct 30  1996 FM2_Demo/Brush.info
[generic]                  537    3189  16.8% -lh5- 2ebe Oct 30  1996 FM2_Demo/FontMachine.info
[generic]                  596    1233  48.3% -lh5- 98f2 Oct 30  1996 FM2_Demo/Fonts.info
[generic]                  589    1233  47.8% -lh5- 4daa Oct 30  1996 FM2_Demo/Project.info
[generic]                  255     513  49.7% -lh5- 3390 Oct 30  1996 FM2_Demo/ReadMe.info
[generic]                  599    1233  48.6% -lh5- 2508 Oct 30  1996 FM2_Demo/Rexx.info
[generic]                  209     852  24.5% -lh5- 02f1 Oct 30  1996 FM2_Demo/UnAssign_Demo.info
[generic]                98148  101572  96.6% -lh5- f4a3 Oct 29  1996 FM2_Demo/FontMachine
[generic]                13084   23812  54.9% -lh5- bb28 Oct  2  1996 FM2_Demo/Libs/fontmachine.library
[generic]                  591    1233  47.9% -lh5- bcd5 Oct 30  1996 FM2_Demo/Palette.info
[generic]                  324     840  38.6% -lh5- 1efd Feb  9  1995 FM2_Demo/Palette/128col.palette
[generic]                  475    1610  29.5% -lh5- 0ec9 Feb  9  1995 FM2_Demo/Palette/256col.palette
[generic]                  592    1233  48.0% -lh5- 50f7 Oct 30  1996 FM2_Demo/Presets.info
[generic]                 1763    4135  42.6% -lh5- c941 Oct 30  1996 FM2_Demo/ReadMe
[generic]                   58      72  80.6% -lh5- fd86 Feb  9  1995 FM2_Demo/Palette/002col.palette
[generic]                   66      86  76.7% -lh5- bac6 Feb  9  1995 FM2_Demo/Palette/004col.palette
[generic]                   79     112  70.5% -lh5- abc1 Feb  9  1995 FM2_Demo/Palette/008col.palette
[generic]                  101     162  62.3% -lh5- 864d Feb  9  1995 FM2_Demo/Palette/016col.palette
[generic]                  131     260  50.4% -lh5- 176e Feb  9  1995 FM2_Demo/Palette/032col.palette
[generic]                  184     454  40.5% -lh5- e715 Feb  9  1995 FM2_Demo/Palette/064col.palette
[generic]                  423     836  50.6% -lh5- a73a Oct 24  1996 FM2_Demo/Project/FM2_Andromeda.project
[generic]                  423     835  50.7% -lh5- e79b Oct 24  1996 FM2_Demo/Project/FM2_Andromeda1.project
[generic]                  431     838  51.4% -lh5- 6d14 Oct 29  1996 FM2_Demo/Project/FM2_Andromeda2.project
[generic]                  255     415  61.4% -lh5- 2f90 Oct 30  1996 FM2_Demo/Project/FM2_Tubular.project
[generic]                  334     586  57.0% -lh5- dade Oct 29  1996 FM2_Demo/Project/FM2_Baci.project
[generic]                  441     980  45.0% -lh5- 2561 Oct 29  1996 FM2_Demo/Project/FM2_Burning.project
[generic]                  404     756  53.4% -lh5- d3d2 Oct 29  1996 FM2_Demo/Project/FM2_Digital.project
[generic]                  385     756  50.9% -lh5- b813 Oct 29  1996 FM2_Demo/Project/FM2_Empire.project
[generic]                  388     758  51.2% -lh5- 4aa0 Oct 29  1996 FM2_Demo/Project/FM2_Terra.project
[generic]                  395     766  51.6% -lh5- 9ff0 Oct 29  1996 FM2_Demo/Project/FM2_Erosion.project
[generic]                  337     587  57.4% -lh5- 9346 Oct 29  1996 FM2_Demo/Project/FM2_Flares.project
[generic]                  330     648  50.9% -lh5- 9b14 Oct 29  1996 FM2_Demo/Project/FM2_Golden.project
[generic]                  341     586  58.2% -lh5- da8e Oct 29  1996 FM2_Demo/Project/FM2_IceFire.project
[generic]                  352     630  55.9% -lh5- c54d Oct 29  1996 FM2_Demo/Project/FM2_Raytraced1.project
[generic]                10469   12460  84.0% -lh5- 5515 Oct  8  1996 FM2_Demo/Brush/AlienSky_032
[generic]                 5752    6468  88.9% -lh5- 14e6 Oct  9  1996 FM2_Demo/Brush/Chips1_032
[generic]                 7312   10492  69.7% -lh5- 3096 Oct 10  1996 FM2_Demo/Brush/Lyapunov_032
[generic]                  560    4352  12.9% -lh5- 963d Sep 17  1996 FM2_Demo/FontMachine.shp
[generic]                  328     577  56.8% -lh5- d04c Oct 29  1996 FM2_Demo/Project/FM2_Snake.project
[generic]                  468    1023  45.7% -lh5- 2780 Oct 29  1996 FM2_Demo/Project/FM2_TMC2.project
[generic]                15989   18350  87.1% -lh5- ca97 Oct  8  1996 FM2_Demo/Brush/Earth1_032
[generic]                33452   41272  81.1% -lh5- b73f Oct  8  1996 FM2_Demo/Brush/Fire1_032
[generic]                35724   43338  82.4% -lh5- e57e Oct  8  1996 FM2_Demo/Brush/Flares1_032
[generic]                24015   26230  91.6% -lh5- 3da6 Oct  9  1996 FM2_Demo/Brush/Gold_032
[generic]                 1302    5272  24.7% -lh5- 4eb4 Jan 23  1996 FM2_Demo/Brush/Groviera
[generic]                 8076   11728  68.9% -lh5- 5060 Jan 23  1996 FM2_Demo/Brush/Lighting
[generic]                19209   22744  84.5% -lh5- fa7a Oct  8  1996 FM2_Demo/Brush/Snake1_032
[generic]                12469   54032  23.1% -lh5- 0fcf Aug 18  1995 FM2_Demo/Fonts/AC/100
[generic]                15744   72912  21.6% -lh5- a33b Aug 18  1995 FM2_Demo/Fonts/Agate_Bold/100
[generic]                   58     264  22.0% -lh5- 640f Oct 29  1996 FM2_Demo/Fonts/Andromeda.font
[generic]                   54     264  20.5% -lh5- 66f7 Oct 29  1996 FM2_Demo/Fonts/Balloon.font
[generic]                18978   97824  19.4% -lh5- 72a9 Aug 18  1995 FM2_Demo/Fonts/Balloon/100
[generic]                   27     264  10.2% -lh5- 5128 Oct 29  1996 FM2_Demo/Fonts/Euro.font
[generic]                 9514   52576  18.1% -lh5- 5629 Jan  6  1980 FM2_Demo/Fonts/Euro/90
[generic]                   48     264  18.2% -lh5- a502 Oct 29  1996 FM2_Demo/Fonts/AC.font
[generic]                   60     264  22.7% -lh5- 6ea8 Oct 29  1996 FM2_Demo/Fonts/Agate_Bold.font
[generic]                15140  141224  10.7% -lh5- d632 Jan 26  1996 FM2_Demo/Fonts/Andromeda/150
[generic]                  351     519  67.6% -lh5- e0a4 Oct 30  1996 FM2_Demo/Rexx/ShowProjects.rexx.info
[generic]                  352     519  67.8% -lh5- ccbf Oct 30  1996 FM2_Demo/Rexx/TUT_FontOro.rexx.info
[generic]                  511    1577  32.4% -lh5- 1080 Oct  4  1996 FM2_Demo/Presets/Pattern.set
[generic]                  833    1972  42.2% -lh5- 5bfc Oct 29  1996 FM2_Demo/Rexx/ShowProjects.rexx
[generic]                  945    2536  37.3% -lh5- b4cf Oct 30  1996 FM2_Demo/Rexx/TUT_FontGroviera.rexx
[generic]                  350     519  67.4% -lh5- e248 Oct 30  1996 FM2_Demo/Rexx/TUT_FontGroviera.rexx.info
[generic]                  908    2507  36.2% -lh5- f373 Oct 30  1996 FM2_Demo/Rexx/TUT_FontOro.rexx
[generic]                  591    1233  47.9% -lh5- bec6 Oct 30  1996 FM2_Demo.info
[generic]                  119     204  58.3% -lh5- 7810 Oct 29  1996 FM2_Demo/Assign_Demo
[generic]                  805    2956  27.2% -lh5- 9eb1 Oct 25  1996 FM2_Demo/Presets/Palette.set
[generic]                  113     169  66.9% -lh5- e0cf Oct 29  1996 FM2_Demo/UnAssign_Demo
---------- ----------- ------- ------- ------ ---------- ------------ ----------
 Total        69 files  365050  794801  45.9%            Oct 30  1996
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