** NOW SUPPORTS AMIGADOS 2 **
Grapevine is an Amiga Internet Relay Chat client. The IRC
is a worldwide network on which users can participate in realtime
conversation. Grapevine is a means by which to communicate over
this network using an attractive, easy to use graphic interface
that befits the nature of the Amiga.
Grapevine supports several methods of communication. You
may use one of the TCP/IP stacks: Commodore's AS225r2 or the
freely distributable AmiTCP.
Grapevine also support any serial.device compatible device
by means of a simple Unix network connection utility and a small
terminal program to log in and connect to the server, and pass
control to Grapevine.
PROGRAM REQUIREMENTS
- AmigaDOS Release 2 (V36)
- At least 1MB of RAM, 2MB recommended, with 1MB chip RAM
- Hard drive recommended.
- TCP/IP networking package optional.
- A direct (TCP) or indirect (serial login) Internet connection.
PROGRAM FEATURES:
- Over 50 input line commands with online syntax help.
Modular DCC programs allow users to write their own DCC
- clients, including games. DCC file transfer modules included.
- Supports up to 10 different channel/message windows.
- Ability to automatically join channels when first connecting
- Attractive "Style Guide" compliant graphic user interface.
- Fast scrollback, configurable buffer size.
- Opens on any public screen.
- Point-and-click user operations like op, ban, kick, whois.
- Graphic icon toolbar for common operations. 8-color MagicWB
style icons are optional.
VERSION CHANGES / BUGS FIXED since V1.0 release
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1.182 - The op/voice status gadget is disabled for AmigaDOS 2, but I forgot
to leave it enabled under V39.
1.180 - Should now be compatible with AmigaDOS Release 2. For the time
being, custom screen support and the op/vocie status image in the
lower left corner of channel windows have been disabled until
compatibility problems can be fixed.
DCC.Chat.AS225 is now included. Also, DCC.Send and DCC.Move are no
longer in the DCC directory, but are included in another archive
with their own install script.
Fixed up inconsistencies in message placement in query mode.
Described commands received by someone you are querying now go to
that query window. If you are querying someone and do a /MSG or
/DESCRIBE to them, that message will now be shown in that query
window. Furthermore, all other /DESCRIBE messages sent are now
echoed in the message window instead of the crap window.
Added /SAY command to send a public message to the channel while in
/QUERY mode.
Gadget resizing is now much cleaner after you resize a channel
window.
GV now exits friendly-like if default fonts could not be loaded,
thus avoiding a nasty crash. A requester is presented.
Font size was sometimes messed up returning from the ASL font
requester, especially if Mungwall was running. 57001 would be used.
Messages to a channel will no longer be displayed between the time
you /LEAVE a channel and the arrival of the "part" message from the
server.
If there was another nickname that was like yours but longer (e.g.,
your nickname is "foo" and someone else's nickname is "foobar",
then if the longer nick was channel operator or voiced, Grapevine
would think you were op or voiced too.
New commands: /SETMSGWINDOW and /SETCRAPWINDOW to set the msg/crap
windows; /WINDOW to activate the specified project window number;
/ISON to see if the specified users are online.
Typing "/summon" with no arguments sent out a blank summon message
anyway, which resulted in an Enforcer hit.
Fixed a bunch of GUI layout quirks that happened if you changed the
screen/gadget font to something other than the parent screen's font.
1.40 - Ping and Kick menu items were being disabled when you were not a
channel operator instead of Kick and Ban.
Added an Op/Deop menu item with command key "O" to the Channel menu.
DCC redirection in serial mode was looping if your nickname was the
same as your DCC redirection nickname.
1.38 - Fixed the port thing but broke the port for people without a settings
file, which is what I was trying to fix when I broke it in the first
place. :)
1.37 - Broke the port number setting recognition in the Network settings
window in V1.33. It is now recognized again.
Hitting return in the "Default nickname" field of the User settings
window was not causing the next gadget to be activated.
1.36 - Ezy updated irclink to (hopefully) work with systems like NEXTSTEP
and DYNIX that do not support termios.
If socket setup fails, more useful information should now be
displayed in the error requester.
Added "Query" menu item to the Channel menu. If a user is selected,
a query will be initiated with that user. If no user is selected
and query is active for a user, then query will be disengaged.
Messages from a person being queried were not going to the right
window if it was different from the set message window.
/CLEAR was resetting the buffer size to 64K, although it would not
show up as such in the program settings window.
1.33 - Dumb mistake in 1.32 disallowed User and Network settings from being
used.
1.32 - Channel mode windows were all using the same string, so if more
than one was open they would all display the same title.
The "Toggle Icon Window" menu item was moved to the "Reveal" submenu
in the "Project" menu. Also, it now only opens the window or brings
it to the front, and does not toggle its opened status.
Contents of keyword and user limit string gadgets were not being
copied when "Use" was selected, so it was necesary to hit return
before new values were recognized.
Added font settings window. Fonts can be defined for the screen
(including gadget labels), the channel text display, the channel
input gadget, and the channel namelist window.
Fixed a problem with the /KILL command that rendered it useless.
The style of the nickname field in the channel text display window
was not that for sending a /MSG if QUERY mode was on.
If the text gadget filter was turned on in the system IControl prefs
inserting a style character would also overwrite the character under
the cursor with a second style character.
1.1 - /QUERY command implemented for continuous messaging of a single
user without using "/msg nickname".
If socket.library was successfully opened but socket setup failed,
selecting "Cancel" in the error requester caused a software failure.
Fixed enforcer hits that happened when "Use" was selected in the
User and Network settings.
Included a new DCC.Send that is hopefully stable again. The one
included in the first Grapevine release was very unreliable.
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