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This is another C64 port by Bignonia. This time they
ported the classic "Popeye".
Please note:
I had to remove two commands from the "c" directory
because of possible copyright problems. As a result,
I had to modify the "s/startup-sequence", too. The
unmodified original is "s/startup-sequence.orig".
To create a bootable floppy disk, unpack the archive
to a blank (formatted) 837K AmigaDOS disk, and make
it bootable ("install df0:").
-- jow (who is in no way related to Bignonia)
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Contents of game/jump/popeye.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 191 280 68.2% -lh5- d356 Aug 20 1992 c/add21k
[generic] 3785 6752 56.1% -lh5- 5e1e Aug 20 1992 c/Border
[generic] 141 232 60.8% -lh5- 8783 Aug 20 1992 configuration/popeyeconfig
[generic] 141 232 60.8% -lh5- 8783 Aug 20 1992 devs/system-configuration
[generic] 372 594 62.6% -lh5- 03b9 Sep 19 1993 popeye.readme
[generic] 122 155 78.7% -lh5- 1812 Aug 20 1992 popeye.txt
[generic] 201 324 62.0% -lh5- 3fdd Sep 19 1993 s/startup-sequence
[generic] 81 110 73.6% -lh5- c993 Sep 19 1993 s/startup-sequence.orig
[generic] 293164 293164 100.0% -lh0- 939f Aug 20 1992 TheRealPopeye.demo
[generic] 171288 171288 100.0% -lh0- d883 Aug 20 1992 TheRealPopeye.game
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 10 files 469486 473131 99.2% Sep 21 1993
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