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demo/intro/Nature-Grid2fx.lha |
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We are Nature.
In this archive you'll find a fixed version of our 64k-intro
called 'Grid 2'. To be 100% safe we also included the uncrunched
version. Try that if the crunched version fails for some reason.
Requirements:
AGA, 68020, FPU, 12Mb fast
Recommended:
68060 (with FPU), Oxypatcher, Speedychip
Tested on:
A1200/Blizzard1230/FPU/50mhz
A1200/Apollo1260/66mhz
Information:
This production was released at 'The Party 2000' in Aars, Denmark.
It's a sequel to our 40k-intro called 'Grid' (!), which won the
german party Mekka&Symposium, in the year of 1999.
If you use 'Oxypatcher' (or similar patch), things will
be much faster, especially the precalculation.
Techinfo:
* 2D engine with fontengine.
* Double-crossed raycast-tunnel.
* Ngin modular software synthesizer
* Finetuned NatureTracker 8 channel mixer/sequencer
* Nimage picture packer
* 3D engine with antialised lines, flat-polys and flare-blobs.
* 3D precalc engine with subdivision surfaces.
Contact:
Pezac - pezac@c64.org
Pipe - pipe@c64.org
C-Frog - cfrog@mail.com
http://move.to/nature
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Contents of demo/intro/Nature-Grid2fx.lha
PERMSSN UID GID PACKED SIZE RATIO CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 188 395 47.6% -lh5- 60e0 Jan 5 2001 file_id.diz
[generic] 44412 44412 100.0% -lh0- 3c45 Jan 5 2001 Nature-Grid2fix
[generic] 674 1103 61.1% -lh5- d8cc Jan 5 2001 Nature-Grid2fix.txt
[generic] 42924 75500 56.9% -lh5- ae46 Jan 5 2001 Nature-Grid2fix.uncr
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 4 files 88198 121410 72.6% Jan 6 2001
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