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demo/intro/Parcade.zip

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Short:Amiga intro from 26th of May 2019
Author:Antiriad
Uploader:Puni/Void (punivoid protonmail com)
Type:demo/intro
Architecture:m68k-amigaos
Required:Amiga OCS/ECS
Date:2019-08-26
Download:http://aminet.net/demo/intro/Parcade.zip - View contents
Readme:http://aminet.net/demo/intro/Parcade.readme
Downloads:60
Parcade
=======
Release Date: 26-May-2019

Code & Music: Antiriad (Jonathan Bennett <jon at autoitscript.com)

Requirements
============
Amiga 500 OCS chipset with 512KB RAM or better.

About
=====
A small lametro written after a bout of of nostalgia. Called Parcade after
visiting my friend Chris Parsons home retro-arcade meetup which sparked
the idea to try and code again after 25+ years :)
Check out Chris's Vectrex games at: http://www.vectorrepublic.co.uk/

Routines
========
Starfield and text. 
Simple enough. Dual bitplanes.

Huge sine scroller. 
Uses a 8x8 bitmap font to create a 64x144 high scroller. Could easily be
full screen but it gets unreadable :)
Was always in awe of Dan's sine scroller in Digital Innovation and wanted
to do one someday. Dan and Ross on EAB give me a lot of tips for this one - 
I had no idea back in the day that a blitter vertical fill existed!

Vectors.
I always loved Glenz Vectors but in 1992 I couldn't work out how they were
done. In 2019 I opened up the copper list of Paradroid's Deja Vu in WinUAE 
and looked at the colours and it was an "ahhhhh" moment :)

To make it more interesting I've mixed a complex / morphing vector routine in
there. The complex vectors are running in 2 frames and eventually morph into
a glenz vector running in 1 frame. The hard part was making the transition from
2 to 1 frames look seamless. The routine actually changes objects 4 times using
different palettes to mask the object changes. Also the routine has to rotate 
and morph at the same perceived speed whether running in 1 or 2 frames to make
it look right.


Thanks and Greetings
====================
Photon/Scoopex. Thank you for publishing your YouTube tutorial. All of my old
assembler sources were badly or not at all commented (my stupid 15 year old
self).
Watching your videos was a wonderful refresher - so many "ahhh I remember now"
moments. :)

Greetz to anyone on English Amiga Board (http://eab.abime.net/) who replied to 
any of my posts during coding. Sorry if I missed your name!

Ross, Dan, meynaf, NorthWay, Photon, phx, mcgeezer, hooverphonique, Bruce
Abbott, Don_Adan, StringRay, zero, Rmt, meeku.



Contents of demo/intro/Parcade.zip
Archive:  /home/aminet/aminet_root/doc//demo/intro/Parcade.zip
 Length   Method    Size  Cmpr    Date    Time   CRC-32   Name
--------  ------  ------- ---- ---------- ----- --------  ----
       0  Stored        0   0% 2019-05-26 16:26 00000000  Parcade/
 9763192  Defl:N  9718075   1% 2019-01-16 16:33 ba2765ee  Parcade/Antiriad 10 (2.2).m4a
   18484  Defl:N     2098  89% 2019-05-25 14:01 84316195  Parcade/mod.Antiriad 10 (1991)
   76676  Defl:N    10885  86% 2019-05-25 14:00 4abd127b  Parcade/mod.Antiriad 10 (2.0)
  901120  Defl:N    88654  90% 2019-05-25 15:03 91e10eb5  Parcade/Parcade.adf
    2155  Defl:N     1220  43% 2019-05-25 15:02 5e0a709c  Parcade/ReadMe.txt
       0  Stored        0   0% 2019-05-26 16:20 00000000  Parcade/Source/
   37862  Defl:N    10157  73% 2019-05-25 14:46 8f36af24  Parcade/Source/BigSineScroller_1.4.s
       0  Stored        0   0% 2019-05-26 16:20 00000000  Parcade/Source/bin/
    6762  Defl:N      637  91% 2019-05-04 17:38 92e66d25  Parcade/Source/bin/sine_0-103_1024_words.i
    6762  Defl:N      761  89% 2019-05-05 08:55 2c3e92f5  Parcade/Source/bin/sine_0-151_1024_words.i
    6762  Defl:N      502  93% 2019-05-03 11:01 4c4a7877  Parcade/Source/bin/sine_0-59_1024_words.i
    1692  Defl:N      102  94% 2019-04-27 13:14 87455402  Parcade/Source/bin/Sine_0_6_256_words.i
   20890  Defl:N     5703  73% 2019-05-25 14:48 d3e63cd0  Parcade/Source/BOBSnake_1.6.s
    9724  Defl:N     3536  64% 2019-05-24 13:53 0b55f976  Parcade/Source/CustomMacros.i
       0  Stored        0   0% 2019-05-26 16:20 00000000  Parcade/Source/gfx/
   18936  Defl:N     1269  93% 2019-05-03 15:52 62009cd8  Parcade/Source/gfx/Antiriad2_8px_320x224.iff
   74687  Defl:N    16889  77% 2019-05-03 15:51 fb106022  Parcade/Source/gfx/Antiriad2_8px_320x224.psd
    8960  Defl:N      392  96% 2019-05-03 15:58 96a2ab31  Parcade/Source/gfx/Antiriad2_8px_320x224.raw
   33982  Defl:N    27459  19% 2019-04-17 22:57 eb837384  Parcade/Source/gfx/Antiriad_Production_320x229x5.iff
   45864  Defl:N    25909  44% 2019-04-17 22:58 cc7ba45c  Parcade/Source/gfx/Antiriad_Production_320x229x5.raw
     284  Defl:N      209  26% 2019-04-17 16:16 fad3f3d3  Parcade/Source/gfx/ball4_32x16x3.iff
    1076  Defl:N      746  31% 2019-04-17 15:41 64d59438  Parcade/Source/gfx/ball4_32x16x3.png
     208  Defl:N      163  22% 2019-04-17 16:54 7c892f02  Parcade/Source/gfx/ball4_32x16x3_inter.raw
     392  Defl:N      167  57% 2019-04-17 17:17 79257793  Parcade/Source/gfx/ball4_32x16x3_mask.iff
     192  Defl:N       32  83% 2019-04-17 17:29 eea23879  Parcade/Source/gfx/ball4_32x16x3_mask_inter.raw
    4384  Defl:N      575  87% 2016-03-19 14:04 81024ff2  Parcade/Source/gfx/IceFont_320x112.IFF
    4520  Defl:N      428  91% 2016-03-19 14:04 b0d3146c  Parcade/Source/gfx/IceFont_320x112.RAW
    9932  Defl:N     5946  40% 2016-03-27 10:11 8f029d4b  Parcade/Source/gfx/parcade_logo2_320x70.iff
    6509  Defl:N     6127   6% 2016-03-26 16:57 1f4087cd  Parcade/Source/gfx/parcade_logo2_320x70.png
  134468  Defl:N    85234  37% 2016-03-26 16:21 68a43d02  Parcade/Source/gfx/parcade_logo2_320x70.psd
   11232  Defl:N     5480  51% 2016-03-27 10:18 56c6ee66  Parcade/Source/gfx/parcade_logo2_320x70x4.raw
  104081  Defl:N    24448  77% 2019-05-25 14:50 dd93fdf9  Parcade/Source/GlenzSimple_1.23.s
    1155  Defl:N      402  65% 2019-05-26 15:56 780d1645  Parcade/Source/GlenzVectorNotes.txt
   16065  Defl:N     5050  69% 2019-05-25 14:47 22a91e8a  Parcade/Source/IntroFramework.i
    4729  Defl:N     1132  76% 2019-05-25 14:47 49c98ef3  Parcade/Source/IntroSharedData.i
    3302  Defl:N     1316  60% 2019-05-25 14:49 f4213281  Parcade/Source/IntroStandalone.i
    6703  Defl:N     2205  67% 2019-05-25 14:47 f5840ea0  Parcade/Source/IntroWrapper_1.2.s
    9779  Defl:N     2999  69% 2019-05-25 14:48 e4227132  Parcade/Source/Logo_1.0.s
       0  Stored        0   0% 2019-05-26 16:20 00000000  Parcade/Source/music/
   27998  Defl:N     9697  65% 2019-05-25 14:03 faad0f7f  Parcade/Source/music/P61.Antiriad_10_2.0.9456
   97501  Defl:N    24819  75% 2016-03-25 11:25 08595d36  Parcade/Source/music/P6112-Play.i
    5124  Defl:N     1140  78% 2019-05-08 08:34 ca00c631  Parcade/Source/Obj_Cube24.i
    3757  Defl:N      984  74% 2019-05-08 08:32 6a5a82ee  Parcade/Source/Obj_C_Cube12.i
    5889  Defl:N     1234  79% 2019-05-08 08:29 e29538e9  Parcade/Source/Obj_C_Cube24.i
    5225  Defl:N     1222  77% 2019-04-29 23:38 81f62cd6  Parcade/Source/Obj_C_VectorRepublic_Simple.i
    9283  Defl:N     2007  78% 2019-05-08 08:31 f4121798  Parcade/Source/Obj_Glenz24.i
    1835  Defl:N      602  67% 2019-05-19 14:28 319ad76b  Parcade/Source/RGB12_Interpolate.i
   44211  Defl:N     9514  79% 2019-05-25 14:46 20a6fca3  Parcade/Source/TextWall_1.6.s
   10013  Defl:N     2024  80% 2019-05-26 15:52 ec98ecd8  Parcade/Source/VEC_ControllerScript.i
    1088  Defl:N      626  43% 2019-05-25 14:20 473a6308  Parcade/Source/_License.txt
     614  Defl:N      399  35% 2019-05-25 14:52 9eef6d22  Parcade/Source/_ReadMe_Assembling.txt
--------          -------  ---                            -------
11566059         10111175  13%                            52 files

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