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Short: | A game template for AmiBlitz 3 |
Author: | samivehmaa yahoo.com (Sami Vehmaa) |
Uploader: | samivehmaa yahoo com (Sami Vehmaa) |
Type: | dev/blitz |
Version: | 1.07 |
Architecture: | m68k-amigaos |
Date: | 2025-08-10 |
Download: | dev/blitz/North.lha - View contents | Readme: | dev/blitz/North.readme |
Downloads: | 15 |
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North Copyright 2025, Sami Vehmaa
8080.itch.io
This is a template with source code for AmiBlitz 3
Template editor:
In menu press 9 to enter map editor, only works if you NOT played game
ESC to leave map editor (not in tile selector) autosaves all, may take a while
Map editor:
F9 - F10 select map 1 - 16 configured as 4x4
F1 select layer 1 bottom or layer 2 top
F3 delete layer 2 (objects)
F4 delete layer 1 (map)
F6 copy layer 1
F7 paste layer 1
i switch on/off top 2 rows info
Tile selector:
Right mouse button enters/exits tile selector
Left mouse button select tile
If you hower over a tile you can give it a
function number by pressing key 1 - 9, so
Maybe have in code assigned 1 as blocking object.
When hower over a tile red box = assigned
To unassign press 1-9 over red boxed tile so it
turns to blue
Game template details:
A hero and a top down view of a big map in 4x4 config
It is a very basic template, it uses AGA features for speed,
it has a map editor
Hero can walk, collision detection .. nothing else, very basic
template should be easy to follow and add your own ideas,
you can even keep the GFX and continue developing on that !
https://poppants.itch.io/the-road-north
Code is in place to play module songs in menu and game (add 2x modules)
Tile size set to 16px
Joystick / keyboard (arrow+space)
V in menu shows version
M in menu music on/off (add a module in code first)
P in menu PAL/NTSC switch
Amiga AGA 2MB chip + some fast RAM
AmigaOS 3.x
Install:
Drag drawer/folder to your HDD, no assignments needed.
Libs included if your setup is missing them, just copy
over then to libs:
Release info:
v1.07 Bug fix!
Changed a bit collision code
v1.06 Added top row info switch "i" in map editor
Added SAVING MAP to map editor when exit
Changed tilesize from 32 to 16, seems easier to handle in code
Added collision detection
Remade map example
Menu/editor switch & new game start fix, should work seamless
v1.03 Code cleaning and optimisation + bug fixes
v1.00 First release
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Contents of dev/blitz/North.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[Amiga] 1336 1834 72.8% -lh5- 4539 Aug 9 12:10 North.info
[Amiga] 1335 1834 72.8% -lh5- 2199 Jun 18 09:58 North/files.info
[Amiga] 96 96 100.0% -lh0- 11ea Jun 17 20:50 North/files/gfx.col
[Amiga] 10391 26402 39.4% -lh5- b10c Jul 25 06:06 North/files/gfx16t16.iff
[Amiga] 5294 8754 60.5% -lh5- 48aa Jun 17 10:59 North/files/logo.iff
[Amiga] 1102 76854 1.4% -lh5- 8791 Aug 5 16:44 North/files/map
[Amiga] 12402 20896 59.4% -lh5- ee7d Jun 15 14:40 North/files/menu.iff
[Amiga] 8277 33106 25.0% -lh5- 517b Aug 9 12:06 North/files/North_107.bb2
[Amiga] 39 51200 0.1% -lh5- 7508 Aug 5 16:44 North/files/objects
[Amiga] 4913 18438 26.6% -lh5- f740 Jun 16 16:54 North/files/snow.snd
[Amiga] 67 640 10.5% -lh5- bf38 Aug 5 16:44 North/files/tiles
[Amiga] 618 794 77.8% -lh5- cc64 Mar 1 19:15 North/files/walk.snd
[Amiga] 78284 106734 73.3% -lh5- e696 Jan 24 2025 North/files/whitenoise.snd
[Amiga] 1334 1834 72.7% -lh5- 1016 Jun 18 09:58 North/Libs.info
[Amiga] 47654 108716 43.8% -lh5- 08a4 Feb 14 2013 North/Libs/ab3zlib.library
[Amiga] 45414 79480 57.1% -lh5- 2259 Feb 14 2013 North/Libs/jpeg.library
[Amiga] 88839 224240 39.6% -lh5- ca22 Feb 14 2013 North/Libs/wizard.library
[Amiga] 48821 109452 44.6% -lh5- 15cd Aug 9 12:06 North/North
[Amiga] 410 462 88.7% -lh5- 997c Jun 18 09:58 North/North.info
[Amiga] 917 1765 52.0% -lh5- 66fe Aug 9 12:09 North/Readme
[Amiga] 1043 1543 67.6% -lh5- fac2 Jun 18 09:58 North/Readme.info
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 21 files 358586 875074 41.0% Aug 10 22:36
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