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dev/misc/mapmasterdx.lha

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Short:Map editor for 2D game creation
Author: realstar at shaw.ca
Type:dev/misc
Version:1.2
Architecture:ppc-morphos
Date:2007-12-27
Replaces:dev/misc/mapmasterdx.lha
Download:dev/misc/mapmasterdx.lha - View contents
Readme:dev/misc/mapmasterdx.readme
Downloads:1714

MapMasterDX Info:

MapMasterDX can be used to create a background scene made
up of individual blocks or tiles. This tool is useful for
those interested in creating backgrounds for classic 2D games.
Some example blocks and maps are included as well as a
simple C source code example of how to use the mapfiles.

Note: Flipped blocks are handled by attribute settings now
   the previous method is no longer supported. If you
   already have files created in the old format send
   me an email. Also read the new section on block
   attributes and see "loadatr_funcs.c".

-----------------------------------------------------------------
- Version History -
-----------------------------------------------------------------
December 26 2007: v1.2
- Added local attribute settings display
- Fixed bug when loading attributes into multiple layers
- Fixed savemap directory not being restored
- Added ShowATR gadget to overlay atr values onto blocks
- Better response to show/hide layer gadgets
- "Modify ATR" pasting mode added
- Fixed bug in pastemode selection
- "Replace Attribute" pasting mode added

December 24 2007: v1.1b
- Fixed version number
- Added local attributes display on edit window

December 23 2007: v1.1
- Added (X + Y + position) coordinates display in edit canvas
- Cursor refreshes on inital click to block select window
- Currently selected block ID is displayed in the block panel
- Gadgets for setting global block attributes added to block panel
- Attribute data is loaded and saved when "Attributes" gadget is enabled
- Fixed crash when 'Clear' gadget was clicked after changing block sizes
- Added 'Grab Section' gadget to copy a section from the edit window
- Cursor shape changes to reflect size of pasting section
- cursor refresh improved
- Flipping modes changed to be set in local map attributes
- Undo and section pasting modified to handle attributes
- Directory paths are now recalled upon restarting the program

July 13 2007: v0.9
- pasting of x and/or y flipped blocks added
- now goes directly to edit mode after loading blocks
- larger possible map sizes (1024x1024)
- setting added to keep block window open while editing
- possible to save as Raw32bit data or C Source code
- doesn't add ".lx" extension to filename if already present
- fixed crash when blank filename was selected
- updated documentation

June 08 2007: v0.8
- cut and paste of rectangular block sections
- multi-layered map editing
- transparency mask for layers (PNG)
- Added a cursor
- Fixed bug causing incorrect block id
- locking of the block settings
- multiple Undo feature
- keyboard shortcuts for several gadgets/functions
- "All Layers" gadget for multi-layer save/load
- Updated documentation
- Numerous other bug fixes
- increased stability

January 13 2007: v0.4 - First public release

-----------
- License -
-----------
MapMasterDX is Copyright © 1997-2007 Kelly Samel / Emerald Games.
MapMasterDX is freely redistributable but may not be sold for any
kind of profit without explicit permission from the Copyright holder.
Mapdata files generated with the software may be used for any purpose
including inclusion in freeware or commercial software. Please ask for
permission if you want to use the example block images in your project.

-----------
- Contact -
-----------

MapMasterDX by Kelly Samel / Emerald Games

Contact: realstar@shaw.ca
Website: http://members.shaw.ca/realstar




Contents of dev/misc/mapmasterdx.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                 1718    3530  48.7% -lh5- da19 Dec 14 03:32 MapMasterDX/gfxdata/dxgrab.iff
[generic]                 2646    3738  70.8% -lh5- fe73 Jan 12  2007 MapMasterDX/gfxdata/go.iff
[generic]                 1849    3076  60.1% -lh5- 2bae Jul 13 08:08 MapMasterDX/gfxdata/load.iff
[generic]                 1936    3446  56.2% -lh5- c46e Jul 13 08:08 MapMasterDX/gfxdata/save.iff
[generic]                 2015    3448  58.4% -lh5- 25e3 Jun  8  2007 MapMasterDX/gfxdata/undo.iff
[generic]                 5820    5921  98.3% -lh5- fb75 Apr  2  2004 MapMasterDX/ReadMe.txt.info
[generic]                58513  172348  34.0% -lh5- c40b Jan 12  2007 MapMasterDX/blocks/castle_blocks.iff24
[generic]                23357  143316  16.3% -lh5- 51c4 Jan 12  2007 MapMasterDX/blocks/forrest_blocks.iff24
[generic]                59573  164122  36.3% -lh5- 19e7 Jan 12  2007 MapMasterDX/blocks/monastery_blocks.iff24
[generic]                32942  170804  19.3% -lh5- e12f Jan 12  2007 MapMasterDX/blocks/overworld_blocks.iff24
[generic]                47547  173278  27.4% -lh5- 005f Jan 12  2007 MapMasterDX/blocks/village_blocks.iff24
[generic]                 2338    2338 100.0% -lh0- 0ce2 Jan 12  2007 MapMasterDX/MapMasterDX.info
[generic]                  477    3107  15.4% -lh5- f3e7 Nov 25  1998 MapMasterDX/maps/castle.map
[generic]                  352    2105  16.7% -lh5- d992 Jan 14  2007 MapMasterDX/maps/forrest.map
[generic]                  642    5403  11.9% -lh5- 56aa Dec  4  1998 MapMasterDX/maps/monastery.map
[generic]                  374    2967  12.6% -lh5- 6328 Oct 17  1998 MapMasterDX/maps/overworld.map
[generic]                  507    3339  15.2% -lh5- 8e77 Nov 29  1997 MapMasterDX/maps/village.map
[generic]                 4311   13285  32.5% -lh5- 47ac Jan 13  2007 MapMasterDX/ExampleSource/example.c
[generic]                 3418    6864  49.8% -lh5- 6b56 Jan 13  2007 MapMasterDX/ExampleSource/example.o
[generic]                   14      14 100.0% -lh0- e38f Jan 13  2007 MapMasterDX/ExampleSource/gcc.options
[generic]                  176     294  59.9% -lh5- deb2 Jan 13  2007 MapMasterDX/ExampleSource/makefile
[generic]                14081   34880  40.4% -lh5- 57ae Jan 13  2007 MapMasterDX/ExampleSource/MapTest.exe
[generic]                   72      72 100.0% -lh0- 9c80 Jan 13  2007 MapMasterDX/ExampleSource/sdk.options
[generic]                  507    3339  15.2% -lh5- 8e77 Nov 29  1997 MapMasterDX/ExampleSource/test.map
[generic]                47547  173278  27.4% -lh5- 005f Jan 12  2007 MapMasterDX/ExampleSource/testblocks.iff24
[generic]                16395   16395 100.0% -lh0- 918a Sep 16  2006 MapMasterDX/From - Emerald Games.info
[generic]                 1164    3541  32.9% -lh5- 4d7e Dec  5 01:20 MapMasterDX/loadatr_funcs.c
[generic]                 2085    2189  95.2% -lh5- d0e9 Oct  5  2004 MapMasterDX.info
[generic]                58121  144716  40.2% -lh5- 4d57 Dec 26 10:37 MapMasterDX/MapMasterDX
[generic]                   75     115  65.2% -lh5- bd4b Dec 23 15:10 MapMasterDX/mapmasterdx.prefs
[generic]                 5567   14436  38.6% -lh5- 3892 Dec 26 10:36 MapMasterDX/ReadMe.txt
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total        31 files  396139 1279704  31.0%            Dec 27 08:05
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