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| dev/src/Bouncing_Cube.lha | | | No screenshot available |
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Requirements:
-------------
The executable included in this archive requires 68030 cpu and 68881 fpu or
better.
A 68060 or PowerPC CPU and a fast 3D-accelerator is highly recommended.
Expilicit: You NEED to install StormMesa to run the executable.
For compiling you need the linker librarys.
Download StormMesa from:
http://www.haage-partner.com/3dworld/index-e.htm
To run the executable, you need the user archive.
If you want to compile your own sources, you will need the developer
archive.
Install the packages according to their manuals.
Make sure to link the linker librarys to your executable while compiling.
GCC example: gcc demosource.c -o demo -lGL
Where "demosource.c" is the source code of your OpenGL program and "demo"
is the executable.
You can find StormMesa and many demos on the AmigaOS 3.5 CD-Rom.
To obtain hardware-acceleration, you will need a GFX-card with 3D-Chip
(for example CyberVision 64/3D, CyberVisionPPC, Voodoo, etc.) AND
a Warp3D driver for your 3D-hardware.
OpenGL programs will run without 3D-hardware anyway, but slower.
Usage:
------
Just click the icon and watch.
Features:
---------
- Hardware acceleration where available
- Stylish texture
- Linear filter option for smooth texture
- Scaleable window
- System friendly as possible
- AmigaOS requesters
- It`s fast, even on my good old A4000/030 with CV64/3D
Known problems:
---------------
Makes traces and flickers in fullscreen-mode (maybe a bug in CGX?)
Remember:
---------
The S3 Virge can only perform hardware acceleration within 15 Bit screenmodes.
Testet on Amiga 4000/30 with CyberVision64/3D,
AmigaOS 3.5, CyberGraphX 3, Warp3D 3.
Literature:
Brian W. Kernighan, Dennis M. Ritchie:
The C Programming Language
Andrew Koenig:
C Traps and Pitfalls
Robert Sedgewick:
Algorithms in C
Mason Woo, Jackie Neider, Tom David, Dave Shriner, Tom Davis:
OpenGL 1.2 Programming Guide
Renate Kempf and Chris Frazier:
OpenGL Reference Manual
Mark Kilgar:
The OpenGL Utility Toolkit (GLUT) Programming Interface API
Kevin Hawkins, Dave Astle:
OpenGL Game Programming
World Wide Web:
http://www.norman-interactive.com (my Homepage)
http://www.informatik.uni-stuttgart.de (University Stuttgart, Dept. of Computer
Science)
http://www.ninemoons.com (GeekGadgets)
http://www.haage-partner.com (Haage & Partner Homepage)
http://www.sgi.com (Silicon Graphics - Inventor of OpenGL)
http://www.OpenGL.org (OpenGL Homepage)
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Contents of dev/src/Bouncing_Cube.lha PERMSSN UID GID PACKED SIZE RATIO CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 36 36 100.0% -lh0- 700c Apr 10 2002 Bouncing_Cube/Bouncing_Cube
[generic] 1046 1914 54.6% -lh5- fa6a Apr 10 2002 Bouncing_Cube/Bouncing_Cube.info
[generic] 1376 2693 51.1% -lh5- a0ff Apr 10 2002 Bouncing_Cube/Bouncing_Cube.readme
[generic] 3495 4353 80.3% -lh5- 2041 Apr 10 2002 Bouncing_Cube/exe.info
[generic] 18960 39820 47.6% -lh5- fea9 Apr 10 2002 Bouncing_Cube/exe/Bouncing_Cube
[generic] 151430 185455 81.7% -lh5- b73f Apr 10 2002 Bouncing_Cube/exe/Toast.rgb
[generic] 3487 4353 80.1% -lh5- f2ec Apr 10 2002 Bouncing_Cube/source.info
[generic] 2207 7837 28.2% -lh5- 8606 Apr 10 2002 Bouncing_Cube/source/readtex.c
[generic] 453 836 54.2% -lh5- fee9 Apr 10 2002 Bouncing_Cube/source/readtex.c.info
[generic] 259 789 32.8% -lh5- 830d Apr 10 2002 Bouncing_Cube/source/Requesters.c
[generic] 455 842 54.0% -lh5- b5ea Apr 10 2002 Bouncing_Cube/source/Requesters.c.info
[generic] 396 791 50.1% -lh5- cc6a Apr 10 2002 Bouncing_Cube/source/Requesters.h
[generic] 455 843 54.0% -lh5- 8174 Apr 10 2002 Bouncing_Cube/source/Requesters.h.info
[generic] 2136 7059 30.3% -lh5- 4a8a Apr 10 2002 Bouncing_Cube/source/Textured_Cube.c
[generic] 462 843 54.8% -lh5- d233 Apr 10 2002 Bouncing_Cube/source/Textured_Cube.c.info
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 15 files 186653 258464 72.2% Apr 14 2002
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