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Short: | Patch some Warp3D functions |
Author: | thellierfree.fr (Alain Thellier) |
Uploader: | thellier free fr |
Type: | driver/video |
Version: | beta 6 (December 2011) |
Architecture: | m68k-amigaos,ppc-amigaos |
Date: | 2011-12-23 |
Requires: | Warp3D,68020-40,fpu |
Replaces: | driver/video/PatchWarp3D.lha |
Download: | driver/video/PatchWarp3D.lha - View contents | Readme: | driver/video/PatchWarp3D.readme |
Downloads: | 1384 |
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DESCRIPTION
Patch some Warp3D functions on OS3 or OS4
LICENSE
PatchWarp3D : Alain THELLIER - Paris - FRANCE
GNU General Public License (GNU GPL)
MOST IMPORTANT FEATURES
IMPORTANT: If your Warp3D works perfectly then dont use this program
This file patch some Warp3D bugged/unimplemented functions:
Use it if the hardware-driver cant use DrawElements/DrawArray
Use it if the hardware-driver cant draw lines/points or big lines/points or textured lines/points
Use it if the hardware-driver cant read/write in zbuffer
Patched functions:
W3D_DrawArray
W3D_DrawElements
W3D_DrawLine
W3D_DrawLineStrip
W3D_DrawLineLoop
W3D_DrawPoint
W3D_ReadZSpan
W3D_WriteZSpan
W3D_ReadZPixel
W3D_WriteZPixel
W3D_Query & W3D_QueryDriver only to inform about new functionnalities
INSTALLATION
For real OS3 Amiga 68k
just run PatchWarp3D
For real OS4 PPC Amiga
just run PatchWarp3D-ppc
Let the window opened and click Ctrl C inside to disable the patch
You can test the patch efficiency with Aminet/Cow3D and keys
'e' elements=W3D_DrawElements
'p' points=W3D_DrawPoint
'l' line=W3D_DrawLine
'0' zero=big lines/points
HISTORY
Recently I discovered that FPSE the Playstation emulator was working on Os3/WinUAE/Wazp3D
Badly it wasnt supporting Wazp3D "Renderer : hard" but only "Renderer: soft to bitmap" due to efficient but not so well written FPSE Warp3D plugin
(FPSE miss a W3D_FlushFrame(); to finish to draw a frame)
But having Lara Croft III on WinUAE , even slowly, was a great satisfaction :-)
Then i discovered that lots of people got problems with FPSE and the Warp3D plugin gpuw3d.dll
So i launched FPSE with Warp3D debugger and see that it was using W3D_DrawElements() W3D_Drawarrays()
And i know that those functions dont works on some drivers (Example: cow3d cant do DrawElements() on my Sam440 )
So I maded a Patch to implement those functions and also i added the old patches maded some time ago about lines/points reading Zbuffer
Note that FPSE on Wazp3D/WinUAE dont need this patch to works
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Contents of driver/video/PatchWarp3D.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 11478 23520 48.8% -lh5- 2cf0 Dec 2 1980 PatchWarp3D
[generic] 12991 79882 16.3% -lh5- 05dc Dec 2 1980 PatchWarp3D-ppc
[generic] 1681 4773 35.2% -lh5- 91b9 Dec 1 1980 PatchWarp3D-ppc.info
[generic] 1674 4769 35.1% -lh5- bc2a Nov 8 1980 PatchWarp3D.info
[generic] 1188 2807 42.3% -lh5- fc83 Dec 2 1980 PatchWarp3D.readme
[generic] 7265 38639 18.8% -lh5- 3d42 Dec 2 1980 PatchWarp3D6.c
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 6 files 36277 154390 23.5% Dec 22 21:07
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