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driver/video/PatchWarp3D.lha

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Showing:m68k-amigaosppc-amigaosppc-morphosi386-arosi386-amithlonppc-warpupppc-powerupgeneric
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Short:Patch some Warp3D functions
Author:thellier at free.fr (Alain Thellier)
Uploader:thellier free fr
Type:driver/video
Version:beta 6 (December 2011)
Replaces:driver/video/PatchWarp3D.lha
Requires:Warp3D,68020-40,fpu
Architecture:m68k-amigaos; ppc-amigaos
Date:2011-12-22
Download:http://aminet.net/driver/video/PatchWarp3D.lha - View contents
Readme:http://aminet.net/driver/video/PatchWarp3D.readme
Downloads:1364

DESCRIPTION 
Patch some Warp3D functions on OS3 or OS4
                                                                                

LICENSE 
PatchWarp3D : Alain THELLIER - Paris - FRANCE
GNU General Public License (GNU GPL) 

MOST IMPORTANT FEATURES
IMPORTANT: If your Warp3D works perfectly then dont use this program    
This file  patch some Warp3D bugged/unimplemented functions:    
Use it if the hardware-driver cant use DrawElements/DrawArray     
Use it if the hardware-driver cant draw lines/points or big lines/points or
textured lines/points
Use it if the hardware-driver cant read/write in zbuffer     
Patched functions:                                
W3D_DrawArray                                    
W3D_DrawElements                                
W3D_DrawLine                                    
W3D_DrawLineStrip                                
W3D_DrawLineLoop                                
W3D_DrawPoint                                    
W3D_ReadZSpan                                    
W3D_WriteZSpan                                    
W3D_ReadZPixel                                    
W3D_WriteZPixel                                
W3D_Query & W3D_QueryDriver only to inform about new functionnalities
                              
INSTALLATION 
For real OS3 Amiga 68k 
  just run PatchWarp3D
For real OS4 PPC Amiga
  just run PatchWarp3D-ppc
Let the window opened and click Ctrl C inside to disable the patch
You can test the patch efficiency with Aminet/Cow3D and keys 
'e'    elements=W3D_DrawElements
'p'   points=W3D_DrawPoint
'l'    line=W3D_DrawLine
'0'   zero=big lines/points


HISTORY
Recently I discovered that FPSE the Playstation emulator was working on
Os3/WinUAE/Wazp3D
Badly it wasnt supporting Wazp3D "Renderer : hard" but only "Renderer: soft to
bitmap" due to efficient but not so well written FPSE Warp3D plugin
(FPSE miss a W3D_FlushFrame(); to finish to draw a frame) 
But having Lara Croft III on WinUAE , even slowly, was a great satisfaction :-) 
Then i discovered that lots of people got problems with FPSE and the Warp3D
plugin gpuw3d.dll
So i launched FPSE with Warp3D debugger and see that it was using
W3D_DrawElements() W3D_Drawarrays()
And i know that those functions dont works on some drivers (Example: cow3d cant
do DrawElements() on my Sam440 ) 
So I maded a Patch to implement those functions and also i added the old patches
maded some time ago about lines/points reading Zbuffer
Note that FPSE on Wazp3D/WinUAE dont need this patch to works




Contents of driver/video/PatchWarp3D.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                11478   23520  48.8% -lh5- 2cf0 Dec  2  1980 PatchWarp3D
[generic]                12991   79882  16.3% -lh5- 05dc Dec  2  1980 PatchWarp3D-ppc
[generic]                 1681    4773  35.2% -lh5- 91b9 Dec  1  1980 PatchWarp3D-ppc.info
[generic]                 1674    4769  35.1% -lh5- bc2a Nov  8  1980 PatchWarp3D.info
[generic]                 1188    2807  42.3% -lh5- fc83 Dec  2  1980 PatchWarp3D.readme
[generic]                 7265   38639  18.8% -lh5- 3d42 Dec  2  1980 PatchWarp3D6.c
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total         6 files   36277  154390  23.5%            Dec 22 21:07

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