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 |  | This is a game I wrote many years ago. It is written in 100% assembler. It was
an attempt to create a 3d game that would run at 50 frames/sec (PAL) on an
Amiga 500 (it does). Most of the sounds are me, but the music was sampled from
a Casio keyboard. It is designed for PAL. 
It should run fine on any machine that 030 or less, and running in a 15khz
display mode. It will have difficulty running if using a machine that has
changed the VBR, or does not start in a 15khz mode. I made some efforts years
ago to correct this, but my changes were lost when my computer was nicked.
There is no license for this - it's all public domain (apart perhaps for the
sampled music). The instruction files are presented as they were originally
created.
Enjoy.  
 |  | 
 Contents of game/actio/Tunnel_Run.zip
 Archive:  /home/aminet/aminet_root/doc//game/actio/Tunnel_Run.zip
 Length   Method    Size  Ratio   Date   Time   CRC-32    Name
--------  ------  ------- -----   ----   ----   ------    ----
       0  Stored        0   0%  12-14-11 12:01  00000000  Tunnel Run/
  268920  Defl:N   144798  46%  08-30-06 23:29  f6a0ccd2  Tunnel Run/Tunnel_Run
     450  Defl:N      180  60%  08-30-06 23:30  db085edc  Tunnel Run/Tunnel_Run.info
    6023  Defl:N     2733  55%  08-30-06 23:29  f10ab72e  Tunnel Run/Tunnel_run.doc
     473  Defl:N      245  48%  08-30-06 23:30  df6ecb51  Tunnel Run/Tunnel_run.doc.info
    1009  Defl:N      563  44%  12-14-11 12:01  cff2ccfc  Tunnel Run/Tunnel_run.readme
--------          -------  ---                            -------
  276875           148519  46%                            6 files
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