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This is a game I wrote many years ago. It is written in 100% assembler. It was
an attempt to create a 3d game that would run at 50 frames/sec (PAL) on an
Amiga 500 (it does). Most of the sounds are me, but the music was sampled from
a Casio keyboard. It is designed for PAL.
It should run fine on any machine that 030 or less, and running in a 15khz
display mode. It will have difficulty running if using a machine that has
changed the VBR, or does not start in a 15khz mode. I made some efforts years
ago to correct this, but my changes were lost when my computer was nicked.
There is no license for this - it's all public domain (apart perhaps for the
sampled music). The instruction files are presented as they were originally
created.
Enjoy.
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Contents of game/actio/Tunnel_Run.zipArchive: /home/aminet/aminet_root/doc//game/actio/Tunnel_Run.zip
Length Method Size Ratio Date Time CRC-32 Name
-------- ------ ------- ----- ---- ---- ------ ----
0 Stored 0 0% 12-14-11 12:01 00000000 Tunnel Run/
268920 Defl:N 144798 46% 08-30-06 23:29 f6a0ccd2 Tunnel Run/Tunnel_Run
450 Defl:N 180 60% 08-30-06 23:30 db085edc Tunnel Run/Tunnel_Run.info
6023 Defl:N 2733 55% 08-30-06 23:29 f10ab72e Tunnel Run/Tunnel_run.doc
473 Defl:N 245 48% 08-30-06 23:30 df6ecb51 Tunnel Run/Tunnel_run.doc.info
1009 Defl:N 563 44% 12-14-11 12:01 cff2ccfc Tunnel Run/Tunnel_run.readme
-------- ------- --- -------
276875 148519 46% 6 files
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Müller and
the Aminet team.
Aminet contact address: <aminetaminet net> |