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| game/jump/DonkeyDownfall.lha | | | No screenshot available |
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What it is
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Donkey Downfall for Amiga is a game, based upon homebrew title for the Atari
Jaguar, which itself was inspired by an Atari 2600 game called Man Goes Down. As
you will have gathered, it's a very simple platform affair but one based on
falling, rather than jumping. As the platforms scroll up, your task is to stay
on the screen without getting squished at the top, or falling to your doom at
the bottom.
Note: 1st attempt to port this kind of game on the Amiga has been done by Graham
Humphrey, but unfortunately it doesn’t do justice to the Amiga as it
looked like a C64 game without SID and the video chipset of the Atari ST.
https://www.youtube.com/watch?v=cy53spgRfWc
As the game run in 1VBL on Amiga 500 *EVEN UNCOMPILED* you can expect more stuff
coming…
Features:
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- 4/3 320x200 5 biplanes (32 colors without the copper effect)
- Smooth Scrolling (1VBL)
- 10 Levels (deadline…deadline…)
Requirements
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A 7Mhz Processor Populated with 1MB Chip RAM.
Tested on Amiga 500, Amiga 500+, Amiga 600, Amiga 1200, Amiga 3000, Amiga 4000
and 060.
Why 1MB of Chip RAM ?
Because I like the way to distribute my software with everything embedded in one
executable. So everything is always loaded in memory.
Pro: No Disc Access (files are note loaded/unloaded often)
Con: Require Memory
Controls
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Joystick or Arrow Keys
Http://ohmygibs.free.fr
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Contents of game/jump/DonkeyDownfall.lhaPERMISSION UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
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drwxr-xr-x 501/20 0 0 ****** -lhd- 0000 Jul 13 16:19 DonkeyDownfall/
-rw-r--r-- 501/20 1671 1671 100.0% -lh0- bd83 Jul 13 16:19 DonkeyDownfall/DonkeyDownfall.ReadMe
-rwxrwxrwx 501/20 901120 901120 100.0% -lh0- 7d38 Jul 12 04:11 DonkeyDownfall/DonkeyDownfall.adf
---------- ----------- ------- ------- ------ ---------- ------------ ----------
Total 3 files 902791 902791 100.0% Jul 13 23:12
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