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game/misc/StrifeAGA-1.0.lha

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Short:Amiga AGA port of Strife
Author:jimako123 at gmail.com (lantus360)
Uploader:jimako123 gmail com (lantus360)
Type:game/misc
Version:1.0.0
Architecture:m68k-amigaos >= 3.1.0
Distribution:Aminet
Date:2013-03-10
Download:http://aminet.net/game/misc/StrifeAGA-1.0.lha - View contents
Readme:http://aminet.net/game/misc/StrifeAGA-1.0.readme
Downloads:1394

Strife AGA - Version 1.0.0



Overview:

Strife is a first-person shooter video game developed by Rogue Entertainment and
published by Velocity, based on the Doom engine (id Tech 1) from id Software.
Strife added some role-playing game elements and allowed players to talk to
other characters in the game's world. Along with Pathways into Darkness, Ultima
Underworld and System Shock, it is considered one of the first FPS-RPG games.

This port was made possible by using the Strife Branch of Chocolate-Doom Version
1.6




Minimum Requirements:

- Amiga 1200 (AGA) 
- OS3.1
- 68040/40mhz CPU (note the game will run on an 020/030 at low framerates)
- At least 16Meg of FAST memory
- 60Meg HDD space


Recommended Requirements for Optimal Performance:

- Amiga A1200/A4000 with fast HDD transfer rates
- OS3.9 with Boing Bag 2 or higher installed
- 68060/50Mhz or higher
- 32Meg FAST Memory or higher




Usage:

1) You will need a copy of the commerical game. Place the following files in
your Strife folder :
	STRIFE1.WAD
	VOICES.WAD
2) Double click on the Strife.exe icon
2) Profit


You can also run the game via command line by calling 'strife.exe' from the CLI
- for example:

	strife.exe -timedemo demo





Other useful command line flags:

-ntsc will switch to a NTSC monitor ID (the default is PAL)
-nosound will start the game without sfx/music and voice speech -novoice will
start the game without speech and will enable subtitles in the game

F8 will also toggle subtitles while in game.





Notes and Bugs:

* If you want to change the default key config, the easist way is to run
SETUP.EXE from a Strife PC installation and set your keys. Then replace the
STRIFE.CFG file in the.chocolate-doom folder.
* Playing the game to completion should be possible. I havent done so yet but i
am a fair way into the game.
* ASM routines from DoomAttack/ADoom have been used in Strife AGA - credits go
to the authors of those ports.
* Sound is using the doomsound.library - credit goes to Joe Fenton for such an
awesome and easy to use library.
* Strife AGA uses Kaalms C2P routines. Credit goes to him for making this
possible.
* Thanks to NovaCoder for sharing his graphics startup/shutdown code.
* There is no RTG support and probably wont ever be. Sorry.
* Networking code has been disabled.
* There is a small memory leak that causes the program to exit with a malloc()
error after its looped through the attract mode 10-12 times. Investigating *
Music has not been included in this build.
* Framerates are generally good on an 060. Some of the outdoor areas the
framerate will dip. * Per GPL - The source code has been provided and can be
compiled via AmiDevCpp (the project file is included)
* This is my first Amiga port. Go easy on me :)


Contents of game/misc/StrifeAGA-1.0.lha
PERMISSION  UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP     NAME
---------- ----------- ------- ------- ------ ---------- ------------ ----------
[unknown]                 1686    1916  88.0% -lh5- 789d Mar  1 09:45 .chocolate-doom.info
[unknown]                 1686    1916  88.0% -lh5- cda5 Mar  1 09:45 .chocolate-doom/savegames.info
[unknown]                 1687    1916  88.0% -lh5- 3220 Mar  1 09:47 .chocolate-doom/savegames/strife1.wad.info
[unknown]                   15      36  41.7% -lh5- 46c7 Jan 18  1980 .chocolate-doom/savegames/STRIFE1.WAD/STRFSAV0.SSG/x
[unknown]                   15      36  41.7% -lh5- 46c7 Jan 18  1980 .chocolate-doom/savegames/STRIFE1.WAD/STRFSAV1.SSG/x
[unknown]                   15      36  41.7% -lh5- 46c7 Jan 18  1980 .chocolate-doom/savegames/STRIFE1.WAD/STRFSAV2.SSG/x
[unknown]                   15      36  41.7% -lh5- 46c7 Jan 18  1980 .chocolate-doom/savegames/STRIFE1.WAD/STRFSAV3.SSG/x
[unknown]                   15      36  41.7% -lh5- 46c7 Jan 18  1980 .chocolate-doom/savegames/STRIFE1.WAD/STRFSAV4.SSG/x
[unknown]                   15      36  41.7% -lh5- 46c7 Jan 18  1980 .chocolate-doom/savegames/STRIFE1.WAD/STRFSAV5.SSG/x
[unknown]                   15      36  41.7% -lh5- 46c7 Jan 18  1980 .chocolate-doom/savegames/STRIFE1.WAD/STRFSAV6.SSG/x
[unknown]                   87    3527   2.5% -lh5- a040 Mar  3 22:19 demo.lmp
[unknown]                 4899   14352  34.1% -lh5- 877f Mar 29  1998 doomsound.library
[unknown]                 1400    3198  43.8% -lh5- 26b8 Feb 27 06:59 readme
[unknown]               262585  533840  49.2% -lh5- c608 Mar  9 20:58 Strife.exe
[unknown]                 3990    4348  91.8% -lh5- b9d0 Jan 17 16:10 Strife.exe.info
[unknown]                 1590    2992  53.1% -lh5- 5f00 Jan 18 02:22 Strife.readme
[unknown]                 3168    3940  80.4% -lh5- 367d Jan 17 01:45 Strife.readme.info
[unknown]                 1038    1974  52.6% -lh5- 97e1 Feb 27 06:59 todo
[unknown]               870834  870834 100.0% -lh0- 74e9 Jan 19  1980 Strife_src.lha
[unknown]                 5018   14520  34.6% -lh5- 7155 Apr  9  1998 doomsound.library.060
[unknown]                  859    1617  53.1% -lh5- 97f1 Mar  8 19:07 doomsound.library.060.info
[unknown]                  859    1617  53.1% -lh5- 97f1 Mar  8 19:07 doomsound.library.info
---------- ----------- ------- ------- ------ ---------- ------------ ----------
 Total        22 files 1161491 1462759  79.4%            Mar 10 21:48

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