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game/role/scummvm-tools-mos.lha |
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Extraction Tools:
extract_kyra
Unpacks .PAK files from Kyrandia games.
extract_scumm_mac
Extracts Macintosh "single file" SCUMM games into their
component parts, for use with ScummVM.
This is required for ScummVM up to version 0.6.x; all
later versions directly support reading this file
format.
extract_loom_tg16
Extracts data files from TG16 version of Loom.
Use the dumpcd utility at http://www.zeograd.com/misc_download.php
to dump the code tracks on the CD.
There is currently no support for this game in ScummVM!
extract_mm_c64
Extracts data files from the Commodore 64 version of Maniac
Mansion.
extract_mm_nes
Extracts data files from the NES version of Maniac Mansion.
extract_simon1_amiga
Extracts the graphics or music files in AGA and ECS
versions of Simon the Sorcerer 1 for Amiga.
extract_zak_c64
Extracts data files from the Commodore 64 version of Zak
McKracken.
Compression Tools:
compress_scumm_sou
Used to compress .sou files to .so3 (MP3), .sog (Vorbis),
or .sof (FLAC).
compress_queen
Used to rebuild the datafile of Flight of the Amazon Queen,
and allow optional MP3, Vorbis or FLAC compression.
compress_saga
Used to compress SAGA engine digital sound files to MP3 or
Vorbis.
There is currently no support for compressed sound files in
ScummVM!
compress_simon
Used to compress the Feeble Files or Simon 1/2 voc/wav files
to MP3, Vorbis or FLAC.
compress_sword1
Used to compress Broken Sword 1's music and speech files to
MP3 or Vorbis.
compress_sword2
Used to compress Broken Sword 2's music and speech .clu
files to .cl3 (MP3), .clg (Vorbis) or .clf (FLAC).
Please note that FLAC compression will produce a larger file
than the original! This is because the original files already
use lossy compression.
compress_scumm_san <inputfile> <inputdir> <outputdir> [--ogg]
Compresses '.san' smush animation files. It uses lossless
zlib for compressing FOBJ gfx chunks inside a san file.
It also can create a separate Ogg file with the audio track.
Example of usage:
compress_Scumm_san opening.san uncomp comp
In order to use such compressed files, your ScummVM binary
must have been built with zlib support enabled (you can find
out whether that's the case by looking at the About dialog).
For the Ogg or Mad compression feature, your ScummVM binary
naturally must have been built with Ogg or Mad support enabled.
NOTE: For some '.san' files there is a corresponding '.flu'
file, which contains offsets into the '.san' file. Hence, the
compress_scumm_san has to modify the '.flu' file. This happens
automatically, if the '.san' and '.flu' files are in the
same directory (which is normally the case). If you want to
move the '.san' files before compressing them, make sure to
move the '.flu' files, too!
compress_scumm_bun <inputfile> <inputdir> <outputdir> [--ogg]
Compresses '.bun' music/voice files.
Example of usage:
compress_scumm.bun digmusic.bun uncomp comp
For the Ogg or Mad compression feature, your ScummVM binary
naturally must have been built with Ogg or Mad support enabled.
compress_kyra
Used to compress The Legend of Kyrandia's speech files with
MP3, Vorbis or FLAC.
Example of usage:
compress_kyra <flags here> input/GEMCUT.VRM output/GEMCUT.VRM
Note: You have to keep the VRM extension, else it will NOT work.
Use it like shown above, copy all *.VRM files to a directory
and let the tool put the output file in another directory.
Script Tools:
descumm
Decompiles SCUMM scripts
desword2
Disassembles Broken Sword II scripts
dekyra
Basic script disassembler for Legend of Kyrandia games
Encoder Tools:
encode_dxa <prefix> <directory>
Creates DXA file out of extracted Smacker video.
To extract a video use RAD Game Tools and perform 2 passes
on it. For example, if your video is called 'intro.smk'.
1. Extract the video to PNG, 256 colors (choose PNG format
and tick the checkbox). It will create bunch of files named
'introXXX.png', where XXX is frame number. Make sure you have
extracted 256 colors PNGs, otherwise encode_dxa will complain.
2. Extract the audio to WAV format, you will get an
'intro.wav' file.
3. Put files 'intro.smk', 'intro.wav' and 'intro*.png' into a
single directory.
4. Run `encode_dxa intro` in that directory
5. You will get an intro.dxa file and intro.flac/mp3/ogg file
in result.
Additionally you may use batch processing mode of SMK files in
RAD Game Tools. Just select more than one file and push the
'Convert' button. It will ask you either you want them
processed in batch mode and will do this for you. All buttons
and conversion options work the same.
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Contents of game/role/scummvm-tools-mos.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 3767 11386 33.1% -lh5- f0be Jun 21 2006 tools-0.9.0/compress.c
[generic] 1070 2206 48.5% -lh5- c1e5 Jun 21 2006 tools-0.9.0/compress.h
[generic] 2732 8559 31.9% -lh5- 18b8 Jun 21 2006 tools-0.9.0/compress_kyra.cpp
[generic] 3662 10089 36.3% -lh5- 6547 Jun 21 2006 tools-0.9.0/compress_queen.c
[generic] 5713 16429 34.8% -lh5- ac94 Jun 21 2006 tools-0.9.0/compress_saga.cpp
[generic] 8493 31292 27.1% -lh5- d3e8 Jun 21 2006 tools-0.9.0/compress_scumm_bun.cpp
[generic] 6627 26359 25.1% -lh5- 772e Jun 21 2006 tools-0.9.0/compress_scumm_san.cpp
[generic] 2510 6727 37.3% -lh5- bf99 Jun 21 2006 tools-0.9.0/compress_scumm_sou.c
[generic] 2798 8618 32.5% -lh5- d77f Jun 21 2006 tools-0.9.0/compress_simon.c
[generic] 5084 17226 29.5% -lh5- 1366 Jun 21 2006 tools-0.9.0/compress_sword1.c
[generic] 2993 8335 35.9% -lh5- bc63 Jun 21 2006 tools-0.9.0/compress_sword2.c
[generic] 7022 18013 39.0% -lh5- 8eea Jun 21 2006 tools-0.9.0/COPYING
[generic] 7365 24108 30.6% -lh5- 21a8 Jun 21 2006 tools-0.9.0/dekyra.cpp
[generic] 1421 3178 44.7% -lh5- 5d5b Jun 21 2006 tools-0.9.0/dekyra.h
[generic] 2481 7196 34.5% -lh5- 632d Jun 21 2006 tools-0.9.0/descumm-common.cpp
[generic] 2709 9194 29.5% -lh5- ddd2 Jun 21 2006 tools-0.9.0/descumm-tool.cpp
[generic] 15238 75030 20.3% -lh5- b5a0 Jun 21 2006 tools-0.9.0/descumm.cpp
[generic] 1530 3497 43.8% -lh5- 0803 Jun 21 2006 tools-0.9.0/descumm.h
[generic] 19006 78525 24.2% -lh5- 888a Jun 21 2006 tools-0.9.0/descumm6.cpp
[generic] 3916 12089 32.4% -lh5- b513 Jun 21 2006 tools-0.9.0/desword2.c
[generic] 860 3482 24.7% -lh5- b12b Jun 21 2006 tools-0.9.0/dist/msvc8/compress_kyra/compress_kyra.vcproj
[generic] 869 3429 25.3% -lh5- 5f5c Jun 21 2006 tools-0.9.0/dist/msvc8/compress_scumm_bun/compress_scumm_bun.vcproj
[generic] 921 3619 25.4% -lh5- 2daa Jun 21 2006 tools-0.9.0/dist/msvc8/compress_scumm_san/compress_scumm_san.vcproj
[generic] 489 1861 26.3% -lh5- 735f Jun 21 2006 tools-0.9.0/dist/msvc8/tools.sln
[generic] 3858 11288 34.2% -lh5- accc Jun 21 2006 tools-0.9.0/encode_dxa.cpp
[generic] 1564 4651 33.6% -lh5- e006 Jun 21 2006 tools-0.9.0/extract_kyra.cpp
[generic] 846 1480 57.2% -lh5- 0b7e Jun 21 2006 tools-0.9.0/extract_kyra.h
[generic] 9773 53756 18.2% -lh5- 2ba8 Jun 21 2006 tools-0.9.0/extract_loom_tg16.c
[generic] 1839 4446 41.4% -lh5- 8769 Jun 21 2006 tools-0.9.0/extract_mm_c64.c
[generic] 16279 92958 17.5% -lh5- dfaa Jun 21 2006 tools-0.9.0/extract_mm_nes.c
[generic] 1846 4301 42.9% -lh5- f89f Jun 21 2006 tools-0.9.0/extract_scumm_mac.c
[generic] 1924 4510 42.7% -lh5- 9532 Jun 21 2006 tools-0.9.0/extract_simon1_amiga.c
[generic] 1845 4452 41.4% -lh5- 6744 Jun 21 2006 tools-0.9.0/extract_zak_c64.c
[generic] 883 3573 24.7% -lh5- e874 Jun 21 2006 tools-0.9.0/Makefile
[generic] 476 1828 26.0% -lh5- 7163 Jun 21 2006 tools-0.9.0/Makefile.mingw
[generic] 2229 6418 34.7% -lh5- 2594 Jun 21 2006 tools-0.9.0/README
[generic] 7790 41917 18.6% -lh5- 7e3e Jun 21 2006 tools-0.9.0/sagagame.cpp
[generic] 2109 7412 28.5% -lh5- b326 Jun 21 2006 tools-0.9.0/sagagame.h
[generic] 2400 6772 35.4% -lh5- 27be Jun 21 2006 tools-0.9.0/sagaresnames.h
[generic] 449 1065 42.2% -lh5- 547e Jun 28 2006 tools-0.9.0/Smakefile
[generic] 1035 2785 37.2% -lh5- 39fb Jun 21 2006 tools-0.9.0/util.c
[generic] 1469 4068 36.1% -lh5- 62cb Jun 21 2006 tools-0.9.0/util.h
[generic] 21754 60320 36.1% -lh5- bffa Jun 28 2006 tools-0.9.0/compress_kyra
[generic] 5594 13340 41.9% -lh5- cf32 Jun 28 2006 tools-0.9.0/compress_queen
[generic] 16519 45732 36.1% -lh5- 92d5 Jun 28 2006 tools-0.9.0/compress_saga
[generic] 13127 30692 42.8% -lh5- ccc2 Jun 28 2006 tools-0.9.0/compress_scumm_bun
[generic] 23017 51916 44.3% -lh5- 938f Jun 28 2006 tools-0.9.0/compress_scumm_san
[generic] 8239 21152 39.0% -lh5- 46d0 Jun 28 2006 tools-0.9.0/compress_scumm_sou
[generic] 9200 23284 39.5% -lh5- 4fb6 Jun 28 2006 tools-0.9.0/compress_simon
[generic] 10829 27512 39.4% -lh5- a308 Jun 28 2006 tools-0.9.0/compress_sword1
[generic] 8268 20828 39.7% -lh5- 3ba4 Jun 28 2006 tools-0.9.0/compress_sword2
[generic] 23458 66184 35.4% -lh5- 14a6 Jun 28 2006 tools-0.9.0/dekyra
[generic] 46022 134988 34.1% -lh5- a5c8 Jun 28 2006 tools-0.9.0/descumm
[generic] 7023 17548 40.0% -lh5- 8783 Jun 28 2006 tools-0.9.0/desword2
[generic] 80729 191164 42.2% -lh5- c681 Jun 28 2006 tools-0.9.0/encode_dxa
[generic] 16686 48632 34.3% -lh5- 5773 Jun 28 2006 tools-0.9.0/extract_kyra
[generic] 11127 29824 37.3% -lh5- 174a Jun 28 2006 tools-0.9.0/extract_loom_tg16
[generic] 3841 9836 39.1% -lh5- b484 Jun 28 2006 tools-0.9.0/extract_mm_c64
[generic] 15658 47960 32.6% -lh5- 3395 Jun 28 2006 tools-0.9.0/extract_mm_nes
[generic] 3760 9304 40.4% -lh5- d789 Jun 28 2006 tools-0.9.0/extract_scumm_mac
[generic] 3032 7588 40.0% -lh5- 1534 Jun 28 2006 tools-0.9.0/extract_simon1_amiga
[generic] 3850 9836 39.1% -lh5- b0c6 Jun 28 2006 tools-0.9.0/extract_zak_c64
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 62 files 499623 1515767 33.0% Jun 29 2006
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