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game/shoot/AmiDuke_AGA.lha

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Short:Amiga port of Duke Nukem 3D
Author: novacoder at yahoo.co.uk
Type:game/shoot
Version:1.0.35
Architecture:m68k-amigaos
Date:2024-02-13
Distribution:Aminet
Download:game/shoot/AmiDuke_AGA.lha - View contents
Readme:game/shoot/AmiDuke_AGA.readme
Downloads:5801

Overview:

This is an Amiga 68k port of Duke Nukem 3D based on the old Atari/Amiga ports
with some newer features from Chocolate Duke added for extra flavour.


Requirements:

1) An AGA Amiga.
2) 68060 processor or better.
3) 32 MB of RAM.
4) AHI installed and configured (see links section below).
5) The Duke Nukem 3D data files (must be the full PC Atomic version!).


Configuration Options:

The 'CloseWB' configuration option can be used to close the Workbench.
The 'DisplayModePAL' configuration option can be used to set your 
display mode (PAL or NTSC).
When running from the Shell you must specify a stack of at least 300,000.
The AHI device used will be the one setup in your AHI Prefs (unit 0).
You will need to place the PC game data files DUKE3D.GRP and DUKE.RTS 
in the AmiDuke folder.
Any errors *should* be written to a file called 'ERROR.TXT' in the game
directory.


Performance Considerations:

1) If you have a Blizzard you should really be using BlizKick, Apollo users
   should be using RemApollo.
2) Fast File System is actually really slow, use PFS3 instead.
3) Use v4.18 of AHI as the later versions are too slow on a real Amiga.


Limitations:

1) No network or multi-player support.
2) No joystick support.
3) No music support.


Version History:

1.0.6 - Initial release.
1.0.8 - Added support for NTSC screen modes.
1.0.9 - Fixed graphic issues with ramps.
1.0.10 - Fixed close Workbench tooltype.
1.0.16 - Added support to run from the Shell.
1.0.18 - Fixed memory corruption on startup.
1.0.19 - Compiled for CPU's without an FPU.
1.0.20 - Compiled for CPU's with an FPU due to negative performance impact.
1.0.21 - Fixed an issue with the mouse when running in higher resolution.
1.0.22 - Fixed memory bug when loading the DUKE.RTS file.
1.0.23 - Added support for playing back compressed music files (OGG/WAV) using
         the SDL Mixer.
1.0.24 - Minor performance improvements.
1.0.35 - Changed timer back to threaded, removed music support.


Links:

http://eab.abime.net/showthread.php?p=1043667 (AmiDuke thread on EAB)
http://www.gog.com/game/duke_nukem_3d_atomic_edition (game data)
http://fabiensanglard.net/duke3d/ (Duke Nukem 3D code review)
https://github.com/fabiensanglard/chocolate_duke3D (Chocolate Duke3D)
http://aminet.net/package/driver/audio/ahiusr_4.18 (AHI Audio system)
https://www.youtube.com/watch?v=NlkxvDx27sY (AHI setup guide)


Thanks and acknowledgements:

Fabien Sanglard



Contents of game/shoot/AmiDuke_AGA.lha
PERMISSION  UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP     NAME
---------- ----------- ------- ------- ------ ---------- ------------ ----------
[unknown]               356566  707864  50.4% -lh5- f135 Feb 11 20:03 AmiDuke/AmiDuke
[unknown]                13945   15272  91.3% -lh5- dcc0 Feb 11 20:11 AmiDuke/AmiDuke.info
[unknown]                 1390    2691  51.7% -lh5- c729 Feb 12 14:56 AmiDuke/AmiDuke.readme
[unknown]                 1864    2808  66.4% -lh5- 3b5d Jul 11  2020 AmiDuke/AmiDuke.readme.info
[unknown]                 1305    3176  41.1% -lh5- f334 Feb 11 20:15 AmiDuke/DUKE3D.CFG
[unknown]                  672    1095  61.4% -lh5- 04bc Apr 28  2022 AmiDuke/DUKE3D.CFG.info
[unknown]                 2344    4676  50.1% -lh5- 7ea3 Feb 18  2009 AmiDuke/LICENSE.DOC
[unknown]                 2268    4518  50.2% -lh5- 3d67 Feb 18  2009 AmiDuke/license.txt
---------- ----------- ------- ------- ------ ---------- ------------ ----------
 Total         8 files  380354  742100  51.3%            Feb 13 03:11
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