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Overview:
This is an Amiga 68k port of Duke Nukem 3D based on the old Atari/Amiga ports
with some newer features from Chocolate Duke added for extra flavour.
Requirements:
1) An AGA Amiga.
2) 68060 processor or better.
3) 32 MB of RAM.
4) AHI installed and configured (see links section below).
5) The Duke Nukem 3D data files (must be the full PC Atomic version!).
Configuration Options:
The 'CloseWB' configuration option can be used to close the Workbench.
The 'DisplayModePAL' configuration option can be used to set your
display mode (PAL or NTSC).
When running from the Shell you must specify a stack of at least 300,000.
The AHI device used will be the one setup in your AHI Prefs (unit 0).
You will need to place the PC game data files DUKE3D.GRP and DUKE.RTS
in the AmiDuke folder.
Any errors *should* be written to a file called 'ERROR.TXT' in the game
directory.
Performance Considerations:
1) If you have a Blizzard you should really be using BlizKick, Apollo users
should be using RemApollo.
2) Fast File System is actually really slow, use PFS3 instead.
3) Use v4.18 of AHI as the later versions are too slow on a real Amiga.
Limitations:
1) No network or multi-player support.
2) No joystick support.
3) No music support.
Version History:
1.0.6 - Initial release.
1.0.8 - Added support for NTSC screen modes.
1.0.9 - Fixed graphic issues with ramps.
1.0.10 - Fixed close Workbench tooltype.
1.0.16 - Added support to run from the Shell.
1.0.18 - Fixed memory corruption on startup.
1.0.19 - Compiled for CPU's without an FPU.
1.0.20 - Compiled for CPU's with an FPU due to negative performance impact.
1.0.21 - Fixed an issue with the mouse when running in higher resolution.
1.0.22 - Fixed memory bug when loading the DUKE.RTS file.
1.0.23 - Added support for playing back compressed music files (OGG/WAV) using
the SDL Mixer.
1.0.24 - Minor performance improvements.
1.0.35 - Changed timer back to threaded, removed music support.
Links:
http://eab.abime.net/showthread.php?p=1043667 (AmiDuke thread on EAB)
http://www.gog.com/game/duke_nukem_3d_atomic_edition (game data)
http://fabiensanglard.net/duke3d/ (Duke Nukem 3D code review)
https://github.com/fabiensanglard/chocolate_duke3D (Chocolate Duke3D)
http://aminet.net/package/driver/audio/ahiusr_4.18 (AHI Audio system)
https://www.youtube.com/watch?v=NlkxvDx27sY (AHI setup guide)
Thanks and acknowledgements:
Fabien Sanglard
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Contents of game/shoot/AmiDuke_AGA.lha
PERMISSION UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ ----------
[unknown] 356566 707864 50.4% -lh5- f135 Feb 11 20:03 AmiDuke/AmiDuke
[unknown] 13945 15272 91.3% -lh5- dcc0 Feb 11 20:11 AmiDuke/AmiDuke.info
[unknown] 1390 2691 51.7% -lh5- c729 Feb 12 14:56 AmiDuke/AmiDuke.readme
[unknown] 1864 2808 66.4% -lh5- 3b5d Jul 11 2020 AmiDuke/AmiDuke.readme.info
[unknown] 1305 3176 41.1% -lh5- f334 Feb 11 20:15 AmiDuke/DUKE3D.CFG
[unknown] 672 1095 61.4% -lh5- 04bc Apr 28 2022 AmiDuke/DUKE3D.CFG.info
[unknown] 2344 4676 50.1% -lh5- 7ea3 Feb 18 2009 AmiDuke/LICENSE.DOC
[unknown] 2268 4518 50.2% -lh5- 3d67 Feb 18 2009 AmiDuke/license.txt
---------- ----------- ------- ------- ------ ---------- ------------ ----------
Total 8 files 380354 742100 51.3% Feb 13 03:11
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