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game/shoot/GoldenWingADF.lha |
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GOLDEN WING (CopperSky, 2018)
===========
This is the Final version for Golden Wing,
winner of the Best Game Award at Capacitor Party 2017!
Features
========
- Fully written in 68k assembler.
- 16 colour prerendered and hand drawn graphics + sprites.
- 3 different ingame tunes (3-channel + 1 echo channel Protracker mods).
- Several SFX including voices.
- 8 different types of enemies, including boss levels.
- 4 power-ups.
Minimum requirements
====================
- Amiga 500 with 512 Kb chip + 512 Kb slow RAM.
- The game can be ran from HD or floppy.
Credits
=======
- Code: Fernando Cabrera
- Graphics: Toni Galvez
- Music: DJ METUNE & Estrayk
- Testing: Victor Henares, Per-Ola Eriksson,
Tony Aksnes, Carlos Blansa, Mtr81.
- Thanks to Frank Wille (phx) for the music/sfx replayer!
Instructions
============
- Destroy all enemies to move to the next level.
- Controls:
- Joystick left or right to rotate the ship,
up to accelerate and first button to fire gun.
- There are 4 types of power-ups:
- S: speed-up, increases your ship's speed and removes inertia.
- SH: shield, makes your ship undestroyable for a few seconds.
- B: bomb, one hit for every enemy on the screeen.
- X: extra life.
Enjoy! Keep AMIGA alive!! |
Contents of game/shoot/GoldenWingADF.lha
PERMISSION UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ ----------
[generic] 458067 901120 50.8% -lh5- d622 Feb 27 1980 gw.adf
---------- ----------- ------- ------- ------ ---------- ------------ ----------
Total 1 file 458067 901120 50.8% Mar 1 20:31
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