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game/shoot/glquake-sdl.i386-aros.lha |
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GLQuake-SDL
It's fully SDL-based, so it'll probably compile on every platform with SDL-support. At least it compiles on Linux. Datagram support removed, GLXQuake patches applied.
SDL support is based on code from uHexen2 and Tenebrae.
Uploaded using: archives.aros-exec.org
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Contents of game/shoot/glquake-sdl.i386-aros.lha
PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
-rwx------ 65534/65534 7259 7486 97.0% -lh5- bf37 Apr 9 05:14 GLQuake-SDL.i386-aros.info
drwx------ 65534/65534 0 0 ****** -lhd- 0000 Apr 10 07:44 GLQuake-SDL.i386-aros/
-rwx------ 65534/65534 3028 6846 44.2% -lh5- 03f9 Apr 10 07:46 GLQuake-SDL.i386-aros/Readme
-rwx------ 65534/65534 6496 6582 98.7% -lh5- b542 Apr 10 06:01 GLQuake-SDL.i386-aros/Readme.info
-rwx------ 65534/65534 358142 924821 38.7% -lh5- 8283 Apr 8 22:42 GLQuake-SDL.i386-aros/glquake-sdl
-rwx------ 65534/65534 5593 5593 100.0% -lh0- c00f Apr 8 21:25 GLQuake-SDL.i386-aros/glquake-sdl.info
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 6 files 380518 951328 40.0% Apr 10 17:08
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