AminetAminet
Search:
83938 packages online
About
Recent
Browse
Search
Upload
Setup
Services

game/shoot/wolf4amiga.lha

Mirror:Random
Showing:m68k-amigaosppc-amigaosppc-morphosi386-arosi386-amithlonppc-warpupppc-powerupgeneric
No screenshot available
Short:Wolfenstein 3D for Amiga
Author:id Software, Chaos-Software, port by Szilard Biro
Uploader:col lawrence gmail com (Szilard Biro)
Type:game/shoot
Version:1.0
Requires:68020+ AGA, 1MB Fast
Architecture:m68k-amigaos >= 3.1.0
Date:2022-03-05
Download:http://aminet.net/game/shoot/wolf4amiga.lha - View contents
Readme:http://aminet.net/game/shoot/wolf4amiga.readme
Downloads:609

You're William J. "B.J." Blazkowicz, the Allies' bad boy of espionage and a
terminal action seeker. Your mission was to infiltrate the Nazi fortress
Castle Hollehammer and find the plans for Operation Eisenfaust, the Nazi's
blueprint for building the perfect army.

Requirements:
- 68020 14 MHz
- Kickstart 3.0
- AGA chipset
- 1 MB Fast RAM
- 25 MB disk space

Installation:
Copy all the *.WL6 files except CONFIG.WL6 into the drawer. The game needs the
6-episode registered version, shareware is NOT supported. The GT Interactive
and Activision retail release is supported out of the box, for other versions
first run the patch-data tool. This program can also be used to verify if you
have the correct data files. Once the patching is done you can safely delete
the .VCDIFF patch and .OLD backup files to save space.

On the first startup the game will render AdLib sounds and music into samples.
This can take a while depending on the machine speed. To restart the process,
delete the "adlib" drawer. You can also run the convert-sounds tool manually
to convert any missing sounds individually if needed.
By default the sounds will be rendered at 11025 Hz which works well even on
slow machines. If you have a faster CPU you can manually specify the sample
rate in Hz as a command line argument, e.g: convert-sounds 22050

Performance considerations:
While the game can be run without any Fast RAM at a lower screen size, at
least 1 MB Fast RAM is highly recommended.

To enable the FPS counter first start the game with the following command:
wolf3d --goobers
Then ingame press the BackSpace + Shift + Alt combination to enable the
debugging keys. Once this is done you can toggle the framerate counter with
the Tab + D combination.

Screen mode:
The game asks the OS for the best Mode ID available, which can lead to
unexpected results if there are unused monitor drivers in DEVS:Monitors.
It's recommended to put these monitor icons away into SYS:Storage.

Controls:
The keyboard and mouse mappings can be customized in the Control menu.
The game supports up to 3 buttons on joysticks and 7 buttons on CD32 gamepads.
The mapping of the first 4 buttons (Red, Blue, Yellow, Green) can be freely
changed to any of these actions: Run, Open, Fire, Strafe in the Control menu.
The rest of the buttons have fixed functions, and currently cannot be changed:
- Reverse: strafe left
- Forward: strafe right
- Play: open menu

Automap:
The game has a simple textured automap, which can be activated with the F1
key during gameplay. The game is not paused on the map screen, so enemies can
still attack you while the map is open.

Source code:
https://bitbucket.org/BSzili/wolf4sdl-amiga

Special thanks:
- Wolf4SDL:    http://wolf3d.net/wolf4sdl
- Bibendovsky: https://github.com/bibendovsky/bstone
- NY00123:     https://bitbucket.org/gamesrc-ver-recreation/bstone
               https://github.com/ReflectionHLE/ReflectionHLE
- DOSBox Team: https://sourceforge.net/projects/dosbox
- Kalms:       https://github.com/Kalmalyzer/kalms-c2p

Changelog:
1.0
---
- initial release


Contents of game/shoot/wolf4amiga.lha
PERMISSION  UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP     NAME
---------- ----------- ------- ------- ------ ---------- ------------ ----------
[unknown]                  386     576  67.0% -lh5- 3e6e Jan  8 11:28 Wolf3D.info
[unknown]                24633   49528  49.7% -lh5- 6694 Feb 26 21:17 wolf3d/convert-sounds
[unknown]                21004   38888  54.0% -lh5- 5166 Feb 27 09:53 Wolf3D/patch-data
[unknown]                  354     744  47.6% -lh5- a28b Feb 23 17:29 wolf3d/patch-data.info
[unknown]                14185   64000  22.2% -lh5- 9159 Feb 24 18:36 Wolf3D/signon.wl6
[unknown]               101267  196736  51.5% -lh5- 8d64 Mar  5 13:11 Wolf3D/wolf3d
[unknown]                 1832    3400  53.9% -lh5- 145f Feb 23 09:34 wolf3d/wolf3d.info
[unknown]                 1761    3341  52.7% -lh5- 27f7 Mar  5 17:40 wolf3d/wolf4amiga.readme
[unknown]                  673     964  69.8% -lh5- 2ea9 May 27  2017 wolf3d/wolf4amiga.readme.info
[unknown]                  444     595  74.6% -lh5- b819 Feb 27 09:45 Wolf3D/apogee11/AUDIOHED.VCDIFF
[unknown]                 2736    2946  92.9% -lh5- c3b6 Feb 27 09:45 Wolf3D/apogee11/AUDIOT.VCDIFF
[unknown]                 8235    9586  85.9% -lh5- 836a Feb 27 09:45 Wolf3D/apogee11/GAMEMAPS.VCDIFF
[unknown]                  281     313  89.8% -lh5- d3be Feb 27 09:45 Wolf3D/apogee11/MAPHEAD.VCDIFF
[unknown]                  776    1036  74.9% -lh5- 81b7 Feb 27 09:45 Wolf3D/apogee11/VGADICT.VCDIFF
[unknown]               169268  179823  94.1% -lh5- 9c8d Feb 27 09:45 Wolf3D/apogee11/VGAGRAPH.VCDIFF
[unknown]                  486     516  94.2% -lh5- f3b4 Feb 27 09:45 Wolf3D/apogee11/VGAHEAD.VCDIFF
[unknown]                 3341    4604  72.6% -lh5- 762d Feb 27 09:45 Wolf3D/apogee11/VSWAP.VCDIFF
[unknown]                  445     595  74.8% -lh5- 4390 Feb 23 16:03 Wolf3D/apogee12/AUDIOHED.VCDIFF
[unknown]                 2736    2946  92.9% -lh5- c92f Feb 23 16:03 Wolf3D/apogee12/AUDIOT.VCDIFF
[unknown]                 7867    9150  86.0% -lh5- 02c8 Feb 23 16:03 Wolf3D/apogee12/GAMEMAPS.VCDIFF
[unknown]                  278     309  90.0% -lh5- 88b8 Feb 23 16:03 Wolf3D/apogee12/MAPHEAD.VCDIFF
[unknown]                  776    1036  74.9% -lh5- 8079 Feb 23 16:03 Wolf3D/apogee12/VGADICT.VCDIFF
[unknown]               169268  179823  94.1% -lh5- 07fb Feb 23 16:03 Wolf3D/apogee12/VGAGRAPH.VCDIFF
[unknown]                  486     516  94.2% -lh5- f240 Feb 23 16:03 Wolf3D/apogee12/VGAHEAD.VCDIFF
[unknown]                 3340    4604  72.5% -lh5- f253 Feb 23 16:03 Wolf3D/apogee12/VSWAP.VCDIFF
[unknown]                  787    1048  75.1% -lh5- 20df Feb 23 16:02 Wolf3D/apogee14/VGADICT.VCDIFF
[unknown]               169157  179687  94.1% -lh5- b72b Feb 23 16:02 Wolf3D/apogee14/VGAGRAPH.VCDIFF
[unknown]                  487     516  94.4% -lh5- 9b93 Feb 23 16:02 Wolf3D/apogee14/VGAHEAD.VCDIFF
[unknown]                 1412    2305  61.3% -lh5- d904 Feb 23 16:02 Wolf3D/apogee14/VSWAP.VCDIFF
[unknown]                  390     427  91.3% -lh5- e76c Feb 23 16:12 Wolf3D/id14/VGADICT.VCDIFF
[unknown]               151987  160321  94.8% -lh5- e984 Feb 23 16:12 Wolf3D/id14/VGAGRAPH.VCDIFF
[unknown]                  482     508  94.9% -lh5- debd Feb 23 16:12 Wolf3D/id14/VGAHEAD.VCDIFF
[unknown]                 1413    2305  61.3% -lh5- 0218 Feb 23 16:12 Wolf3D/id14/VSWAP.VCDIFF
---------- ----------- ------- ------- ------ ---------- ------------ ----------
 Total        33 files  862973 1103692  78.2%            Mar  5 23:31

Aminet © 1992-2022 Urban Müller and the Aminet team. Aminet contact address: <aminetaminet net>