MAME 0.106 R1 2024 / 12 / 18
This is a Port of Mame106 (2006) to Amiga classic 68060, using
bebbo gcc6.5 crosscompiler, made in 2024.
It would only work on very fast Amigas with more than 64Mo, mostly
targeted for PiStorm with RaspberryPi3 or 4.
Refer to the official MAME documentation (www.mamedev.org) to
know copyright issues and how it works. Romset would be the same
as "Mame Advance", but drivers included are mostly a selection of
games from 1986 to 1998.
Picasso drivers are strongly needed, AGA works but slow.
OS3.1 and later are mandatory. AHI is needed for the sound but optional.
This is hugely based on Mame060 from triumph for the MUI part.
All these projects are under GPL licences.
Features:
- 4 players possible with 2 CD32 pads, joystick or mouse
+ parallel ports joystick, and keyboard.
- Screen preference per game resolution.
- A reworked sound mixer that adapt to applied speed in real time.
= = = = = = = Corrections/ improvment in R1 since Beta4
- A large Amigaguide documentation with tons of tricks for better usage !
- lots of early 80 games added, also some early konami and atari games:
pacman,galaga,pengo,qbert,donkey kong (&jr),green beret,pingpong,gyruss,
gradius,gauntlet1&2,klax,....
- extra sound samples archive in dir samples/ are now supported so
q*bert can say things like "@!#?@!".
- switching fullscreen to window with F10 now remember window's size
and position, and this is saved by resolution. This gives a high comfort.
- 8Bit 256 colors screen and AGA workbenchs window mode can now display
any source color format (8bit,16b,32bit) through color remap.
- Repaired: ThunderForceAC psychic5. bugs in DrawScaleXXX() that could hit memory.
- parallel port joysticks could only work if directed to player3 and 4.
now anything is fine.
= = = = = = = Corrections/ improvment in Beta 4 since Beta 3d = == = =
(2024/11/30)
- neogeo improved from 30% of native speed to around 85% on a pistorm rPi3.
"This is an enjoyment".
- golden axe,wonderboy3 improved from 50% to around 75%
- dec0 games (baddudes,robocop,slyspy) speed improved from 20% to 70%.
- Lots of bug corrections. Beta3d negeo was trashing memory hard. Corrected.
- Game list now has more columns, and they are sortable.
It takes advantage of MUI5 when installed (still works with 3.8).
- no more blabla on standard output. Use verbose option if you want it back.
- A very nice Progress bar will tel you where you are when loading. Can escape.
- a 7Mb cheat.dat file is furnished, which is the 13Mb version with unsupported
games removed. When starting a game cheat file loading takes a horrible time
so by using this version things will speed up a little.
Rewritting the cheat loader is questionned. You'd Better not using big files.
- the sprites missing bug on galaxy force2 was corrected, and was a GCC compiler
aliasing in musashi... consequently, all sprites are drawn and speed got down to 10%
... but well hey, you have galaxy force II on Amiga classic. Considerable efforts
were spent to find this bug.
= = = = = = =
Bug reports, requests, ideas, love letters and maybe pull requests have one natural place:
https://github.com/krabobmkd/amigamame/issues
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