This archive contains two versions of e-uae 0.8.29-WIP4 :
- e-uae.sdl : SDL version, requiring powersdl.library 10 or later. The SDL
build supports P96 and on-the-fly screen/window switching, unlike native
version. It has also the new experimental GL display when sdl.use_gl is
enabled, but it results in very poor performance compared to direct video
access and I didn't bother to fix endianess issues.
OSX must really have a slow direct video interface if opengl makes UAE faster. :)
- e-uae : native build, faster and supporting overlay output (use
amiga.use_overlay = yes option in the config file to enable it).
Sample config files for typical setups are also included in Conf/. They can
be used by typing e-uae -f <path to config file>.
For instance:
uae -f Conf/A1200.conf -0 an_A1200_game.adf
Are also included in Bonus/ some filetypes for Ambient that can be handly.
- a filetype to run ADFs from Ambient directly
- an experimental and probably unpolished filetype/script to run
applications inside UAE from Ambient.
MorphOS port history :
28.05.2013:
- Applied a fix to avoid using very slow emulated opcodes when running on G5.
29.03.2007:
- Clone Ambient screen when using overlay, and consider screen ratio.
- Floppy file request window now appears on public screen.
|