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pix/anim/TydShuttle.lha | 
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animation data:
          name: TydiriumShuttle.anim5
       chipset: AGA
        colors: 32
    resolution: 320x200
       palette: custom for each frame
        lenght: 100 frames, 717168 bytes
         speed: 25 fps
Tydirium Shuttle in LightWave 4.0 format.
I've made the best and the most efficient conversion
I could. Original 3D object was stored in 3D Studio
format with a lot of triangle polys which aren't
necessery for LightWave.
*LWOBJ* ordinary conversion 3DS->LWOBJ
LWOBJ   result of my hard work ;)
Comparision:             *LWOBJ*           LWOBJ
Polygons                    8888            3689
Images                         0               0
Rendering time                ~7               1
Size in bytes             146634           90790
!!!!!!!! AND NO LOST OF QUALITY !!!!!!!!
TydiriumShuttle 3D object for LW 4.0 you will can
find in near future on Aminet (eg. ftp.wustl.edu).
Bartosz Boruta
Polygon Streak
Warsaw, Poland
A1200/060 18megz
boruta@omk.il.pw.edu.pl
OTHER STAR WARS OBJECTS SOON ;))) <MAYBE>
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  Contents of pix/anim/TydShuttle.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO     CRC       STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]               422536  717168  58.9% -lh5- 4154 Jun 19  1996 TydiriumShuttle.anim5
[generic]                  640    1216  52.6% -lh5- 0f7e Jun 28  1996 TydiriumShuttle.readme
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total         2 files  423176  718384  58.9%            Jun 28  1996
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