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LICENSE
-------
Creative Commons CC0 1.0 Universal
(in other words - as free as it gets)
HARDWARE REQUIREMENTS
---------------------
A PAL Amiga 500 (sorry no NTSC)
+ 512KB slow mem (if you want music)
There can be framedrops using stock 68000 CPU. Faster Amigas should be all OK.
Can be started from Workbench if you have > 512KB chip mem.
GAME
----
MeetBall is a multiplayer bat & ball game, although you can play solo too.
Honestly though, playing solo isn't fun. It's called MeetBall for a reason.
Highlights:
- 1-4 simultaneous players
- Supports joystick(s) with parallelport adapter or keyboard (see FAQ)
- Timerbased brickdrops
- In-game "shop"
Initial ballspeed is affected by the number of players but can be customized.
ADF
---
ADF files can be downloaded here:
https://github.com/fredrik-m-j/MeetBall/releases
BACKGROUND
----------
This project has a been a way for me to learn assembly language. This is my
first and only attempt at making a game.
FAQ
---
Q: Why do I need extra memory for this?
A: It's mostly because of design choices and the music. If I remove the music
then there is about 19KB of available memory left on a stock A500.
Q: Why are the controls like this?
Why can't we configure keys freely?
A: This is because the keyboard matrix is the way it is. The keys have been
chosen so that keypresses will not block other players' keypresses. I made it
so that up to three players can use the keyboard simultaneously and tried to
make the key placements logical and correspond to the player areas. And yes,
if you have 3 players on keyboard and they all have a gun powerup there is a
risk that they collectively trigger a reset.
The keyboard limitation is described here:
https://amigadev.elowar.com/read/ADCD_2.1/Hardware_Manual_guide/node019E.html
Q: Why can't we use mouse?
A: Besides that I haven't learned that yet, it's a bit more fun in my opinion.
Q: Any bugs?
A: Yes. Mostly graphical glitches. In rare cases the ball will get stuck.
In terms of real hardware I have acess to an A1200 with 030 card for testing.
SOURCE
------
Source is freely available here:
https://github.com/fredrik-m-j/MeetBall
CREDITS
-------
Apart from what you see in the game there is a more exhaustive list here:
https://github.com/fredrik-m-j/MeetBall#credits
CHANGELOG
---------
V0.78
Initial release |
Contents of game/2play/MeetBall.lha
PERMISSION UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ ----------
[unknown] 60397 148544 40.7% -lh5- 679c Dec 16 19:15 MeetBall
[unknown] 1369 2532 54.1% -lh5- 0e50 Dec 16 20:32 MeetBall.readme
[unknown] 10402 10484 99.2% -lh5- 7663 Dec 7 20:02 Resource/bobs.RNC
[unknown] 5305 5419 97.9% -lh5- 4086 Nov 19 15:09 Resource/eclipse.RNC
[unknown] 3164 4618 68.5% -lh5- c131 Jun 14 2023 Resource/Exp55.raw
[unknown] 154 181 85.1% -lh5- 5282 Dec 3 13:56 Resource/Font/Pyrotechnics8.md
[unknown] 236 512 46.1% -lh5- 2010 Mar 3 2023 Resource/Font/Pyrotechnics8.raw
[unknown] 389 444 87.6% -lh5- 47ae Jan 3 2023 Resource/knap.raw
[unknown] 87348 87348 100.0% -lh0- 0aeb Jul 3 13:17 Resource/mod.main.RNC
[unknown] 12362 12500 98.9% -lh5- c1f2 Nov 28 2021 Resource/mod.over.RNC
[unknown] 1526 2794 54.6% -lh5- 9a02 Apr 2 2023 Resource/newtonhit.raw
[unknown] 2557 3416 74.9% -lh5- b533 Apr 2 2023 Resource/powerup3.raw
[unknown] 633 676 93.6% -lh5- c1f9 Jun 14 2023 Resource/Select4.raw
[unknown] 1675 1994 84.0% -lh5- 781c Jun 14 2023 Resource/shot1.raw
[unknown] 1938 2670 72.6% -lh5- 9333 Jun 14 2023 Resource/stonedrop.raw
[unknown] 4474 4593 97.4% -lh5- 3e49 Aug 19 18:12 Resource/Title.RNC
[unknown] 2148 2394 89.7% -lh5- dcdb Jan 3 2023 Resource/tsip.raw
[unknown] 41 41 100.0% -lh0- 92c2 Nov 20 18:27 Start
[unknown] 539 4128 13.1% -lh5- 07de Jun 15 2021 Start.info
---------- ----------- ------- ------- ------ ---------- ------------ ----------
Total 19 files 196657 295288 66.6% Dec 17 03:16
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