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# Untangle
Amiga port of a popular logic game.
## The Game
Untangle is a logic puzzle, where the player faces a set of dots connected
by lines. Usually the set is untidy, many lines cross another ones. The
game goal is to untangle lines by moving dots, so finally no line cross
another.
## Project Goals
* Game should be system friendly, working in a window on Workbench, using
only documented APIs.
* Minimum system version is 3.0.
* RTG (graphic cards) should be supported out of the box. Without dedicated
code paths and explicit opening of RTG libraries, if possible.
* Would be nice if it works on MorphOS, AmigaOS 4, AROS using M68k
emulation built into these operating systems.
* Should be comfortably playable on stock A1200, stock A500 is not a Holy
Grail, but why not.
## Building
Project is developed on a real Amiga 1200 with 68020 28 MHz and 64 MB
fast RAM. Compiler used is native GCC 2.95.3 with usual GeekGadgets
environment, and "make" tool. To build the game just enter
make
in a shell.
At the moment test level file ("level.iff") is built manually from
assembler source "level.s" with
vasm -Fbin level.s -o level.iff
It implies that "vasm" assembler is also installed. This is a temporary
solution, I plan to add feature of creation and saving levels in the game
itself.
## Installation
Executable may be copied anywhere. "level.iff" file should be in the same
directory as executable. It runs from shell as well as from Workbench. For
now there is no icon for it.
## Usage
After starting select "New" from menu (or `RAmiga + n` from keyboard) to
load the test level.
## Requirements
* Amiga with any processor (code is compiled for 68000).
* Kickstart/Workbench 3.0 or higher.
* For now there is no detection of non-square pixel display modes, so dots
are distorted on, for example, "PAL HighRes".
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Contents of game/think/Untangle.lhaPERMISSION UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ ----------
[generic] 1225 2559 47.9% -lh5- 0fef Oct 11 21:38 untangle/goal-check.md
[generic] 760 1616 47.0% -lh5- 7cf6 Oct 11 21:38 untangle/level-format.md
[generic] 57 60 95.0% -lh5- a3f7 Oct 11 21:38 untangle/level.iff
[generic] 635 1076 59.0% -lh5- 9b18 Oct 11 21:38 untangle/LICENSE
[generic] 1014 1836 55.2% -lh5- 8ee6 Oct 11 21:38 untangle/README.md
[generic] 40 40 100.0% -lh0- 8d26 Oct 28 14:06 untangle/README.md.info
[generic] 2041 9226 22.1% -lh5- 23ab Oct 11 21:38 untangle/src/game.c
[generic] 129 340 37.9% -lh5- a2a4 Oct 11 21:38 untangle/src/game.h
[generic] 335 665 50.4% -lh5- 9eb2 Oct 28 14:01 untangle/src/GNUmakefile
[generic] 104 202 51.5% -lh5- 8936 Oct 11 21:38 untangle/src/level.s
[generic] 2355 7560 31.2% -lh5- 50a2 Oct 11 21:38 untangle/src/loader.c
[generic] 279 702 39.7% -lh5- 4307 Oct 11 21:38 untangle/src/loader.h
[generic] 1515 5928 25.6% -lh5- 63aa Oct 11 21:38 untangle/src/lscm.c
[generic] 118 217 54.4% -lh5- eba5 Oct 11 21:38 untangle/src/lscm.h
[generic] 1759 4944 35.6% -lh5- 4c18 Oct 11 21:38 untangle/src/main.c
[generic] 827 2048 40.4% -lh5- 0796 Oct 11 21:38 untangle/src/main.h.bak
[generic] 365 701 52.1% -lh5- c950 Oct 11 21:38 untangle/src/makefile
[generic] 696 1549 44.9% -lh5- b29f Oct 11 21:38 untangle/src/menu.c
[generic] 130 185 70.3% -lh5- da21 Oct 11 21:38 untangle/src/menu.h
[generic] 501 968 51.8% -lh5- 284d Oct 11 21:38 untangle/src/start.c
[generic] 3916 3916 100.0% -lh0- db91 Oct 28 21:18 Untangle.info
[generic] 858 2123 40.4% -lh5- 9b5d Oct 29 16:07 untangle/src/main.h
[generic] 7627 15524 49.1% -lh5- 9a4d Oct 29 16:11 untangle/Untangle
---------- ----------- ------- ------- ------ ---------- ------------ ----------
Total 23 files 27286 63985 42.6% Oct 30 00:59
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