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Short: | Crash indicator for Apollo 2030 (v1.0) |
Author: | agi sbox.tu-graz.ac.at (Thomas Aglassinger) |
Uploader: | agi sbox tu-graz ac at (Thomas Aglassinger) |
Type: | game/gag |
Architecture: | m68k-amigaos |
Date: | 1995-10-07 |
Download: | game/gag/styx.lha - View contents | Readme: | game/gag/styx.readme |
Downloads: | 389 |
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styx (v1.0)
DESCRIPTION:
This tool is dedicated to all users of an Apollo 2030 accellerator.
As you might have noticed, with an Apollo 2030 in your A2000, your
computer crahes all the time.
This is very annoing, especially during compiling or rendering: you
never know if your computer crashed, until you look at the power led
or try to move the mouse pointer.
With styx, here's a solution to this problem: styx opens a window on
the workbench, and immediatly some sticks start moving around in
this window.
If you now start a compiler and your computer crashes (like it's
quite probably with an Apollo 2030), the sticks stop to move (of
course).
So if the sticks stop to move, you know that your computer crashed
and can reset it immediatly without wasting time looking at the
power led or trying to move the mouse pointer.
C-source included (Maxon C).
REQUIREMENTS:
AmigaOS 2.x or 3.x,
Apollo 2030 accelerator card
NOTES:
If you got an A1200 with an Apollo accelerator, please mail me if
styx works with it too.
styx should work with any CPU and accelerator card, but without an
Apollo it's half the fun: Why should you watch moving sticks when
you know that they won't stop anyway?
Apollo-A2000s also often crash without a blinking power led. This
makes styx even more useful!
If you got a Picasso-II graphics board too, you will see another
funny thing with Apollo 2030: Click the styx-window to front/
background several times, and lots of pixel-trash appears in the
window. This is not a bug within styx and only occures on
Picasso-II-screens.
The last paragraph of course beside from the fact that Picasso-II
*always* produces pixel-trash in chunky modes, if an Apollo is in
town..
INSTALLATION:
copy "styx" somewhere into your search-path (e.g. "sys:utilities")
USAGE:
Put the line
run >nil: <nil: styx
into your User-Startup.
AUTHOR:
Thomas Aglassinger <agi@sbox.tu-graz.ac.at> (Tommy-Saftwörx)
Lissagasse 12/9
A-8020 Graz
AUSTRIA
COPYRIGHT:
styx is styx-ware: if you like styx, create another copy of "styx"
and name it "styx.1". Then create "styx.2". Go on with this until
your harddrive is full.
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Contents of game/gag/styx.lha
PERMSSN UID GID PACKED SIZE RATIO CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 946 1922 49.2% -lh5- 6341 Sep 18 1995 styx.info
[generic] 71 123 57.7% -lh5- 2232 Sep 18 1995 styx/makefile
[generic] 224 338 66.3% -lh5- f3f5 Sep 19 1995 styx/makefile.info
[generic] 1205 2409 50.0% -lh5- 7dc8 Sep 19 1995 styx/README
[generic] 171 293 58.4% -lh5- a4ab Sep 19 1995 styx/README.info
[generic] 5186 8360 62.0% -lh5- c60e Sep 18 1995 styx/styx
[generic] 2743 8425 32.6% -lh5- 780f Sep 18 1995 styx/styx.c
[generic] 281 456 61.6% -lh5- eefc Sep 19 1995 styx/styx.c.info
[generic] 144 326 44.2% -lh5- cee1 Sep 19 1995 styx/styx.info
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 9 files 10971 22652 48.4% Oct 6 1995
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