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pix/addic/Suburbs2100.jpg |
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Full title: Suburbs 2100
Resolution: 1280 * 960
Format: JPG
File size: 759.871 bytes
Author's comments:
(this image won the raytrace competition at the Party'98)
Originally, I wanted to do a view over a futuristic city. However, I quickly
realized, that the view I imagined, would take a lot more time then I had, so
I made some quick changes to my original idea in order to adapt to the time
limit. Although some drastic changes were made, I still kept the idea of
having a nice depth of field and the originally imagined general atmosphere
in the image. The image is a bit unfinished though. I wanted to have a distant
huge city visible behind the "train bridge" and improve many textures. I run
out of time....
The whole image was created over a 3 weeks period of time, working 8-14 hours
almost every day. Everything was modeled and rendered in MAX2. All textures
were drawn in Photoshop.
Total amount of:
Faces: 1 500 000+
Objects: 8000+
Lights: 22 (both raytraced and shadow mapped)
Materials: about 5
Textures/maps: a bit over 80
Rendering time: less then 15 minutes(1024x768)
Hardware: P2 350Mhz/256MB RAM, no 3d acceleration
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For more info on the author's work check out his homepage at
http://users.cybercity.dk/~bcc5877/
If you are interested in scene graphics you should check out
http://inf.ml.org/scenegfx/
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