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Installation:
1. Copy aud.datatype to SYS:Classes/DataTypes/
2. Copy AUD(|.info) to DEVS:DataTypes/
Info:
.AUD is a sound file format used in some Westwood Studios games.
Only 8-bit, mono WS-ADPCM files are supported by the datatype at the moment
(files found in "Legend Of Kyrandia 3" f.e.).
Changes:
0.1 (19-Aug-2008)
- First released version
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Contents of util/dtype/aud_dt.lha PERMSSN UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 2143 4760 45.0% -lh5- 5e61 Aug 18 23:22 aud
[generic] 3399 7400 45.9% -lh5- 8d4a Aug 19 16:24 aud.datatype
[generic] 117 205 57.1% -lh5- 871b Aug 19 16:24 aud.datatype_rev.h
[generic] 129 251 51.4% -lh5- a457 Aug 19 16:24 aud.datatype_rev.i
[generic] 2 2 100.0% -lh0- 9795 Aug 19 16:24 aud.datatype_rev.rev
[generic] 134 264 50.8% -lh5- 305a Aug 19 16:24 aud.datatype_rev.s
[generic] 89 97 91.8% -lh5- 206b Aug 18 20:09 AUD.dt
[generic] 347 537 64.6% -lh5- 4865 Aug 19 17:46 aud_dt.readme
[generic] 2480 8654 28.7% -lh5- e4e7 Aug 18 23:21 class.c
[generic] 2061 4645 44.4% -lh5- 7af3 Aug 18 23:22 descriptor
[generic] 290 573 50.6% -lh5- d9f5 Aug 18 22:49 descriptor.c
[generic] 2550 6631 38.5% -lh5- 1aad Aug 19 17:26 docs/AUD.txt
[generic] 4212 11522 36.6% -lh5- 71da Aug 19 17:26 docs/WS-AUD.txt
[generic] 697 1823 38.2% -lh5- 071f Aug 18 19:24 include/aud_class.h
[generic] 297 689 43.1% -lh5- e74f Aug 18 18:10 include/aud_format.h
[generic] 122 185 65.9% -lh5- f233 Aug 18 17:45 include/debug.h
[generic] 978 3565 27.4% -lh5- 2f72 Aug 18 17:31 include/endian.h
[generic] 1467 5622 26.1% -lh5- 14d8 Aug 18 17:33 init.c
[generic] 571 1200 47.6% -lh5- ac6c Aug 21 16:34 Makefile
---------- ----------- ------- ------- ------ ---------- ------------ -------------
Total 19 files 22085 58625 37.7% Aug 22 14:14
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